Games You Want To See

Inane baanter or words of wisdom - you decide...
User avatar
swith
Baaaaaa!
Baaaaaa!
Posts: 4538
Joined: Thu Sep 11, 2003 1:57 pm 0
XBL Gamertag: swith
Location: Dundee
Contact:

Post by swith »

We need a proper game of The Trap Door. With puzzles, bonking thinks with sticks, slimey beasts, worms and amusing banter 'twixt Berk and Boni.

I've got it all worked out. It'd be fucking ace. I could do all the voices and everything. I won't give anything away of how great it'd be because the ideas will only get pinched.

:D
Oh tis my delight on a shining night
When the coppers aren't about.
User avatar
jherekcarnelion
Baa!
Baa!
Posts: 44
Joined: Thu May 19, 2005 9:14 am 0

Post by jherekcarnelion »

Come to think of it, I need more Miner Willy adventures, preferably in a Filme Noir style....because let's face it, who actually completed Jet Set Willy? The housekeeper must have kicked him out.
User avatar
alexmcchesney
Baaaaa!
Baaaaa!
Posts: 1542
Joined: Tue Apr 23, 2002 3:25 pm 0
Location: Austin, Tx
Contact:

Post by alexmcchesney »

swith wrote:We need a proper game of The Trap Door. With puzzles, bonking thinks with sticks, slimey beasts, worms and amusing banter 'twixt Berk and Boni.

I've got it all worked out. It'd be fucking ace. I could do all the voices and everything. I won't give anything away of how great it'd be because the ideas will only get pinched.

:D
Ooh, I would love that. You would have to do the voices, though, 'cos Willie Rushton is dead, alas.

Come to think of it, that would be a really neat graphical style. We've had cel-shading, to make things look like cartoons, but never a game that endeavours to look like claymation. :D
A man walks into a pub and goes "Aaaarghhh!" It was an iron pub.
User avatar
swith
Baaaaaa!
Baaaaaa!
Posts: 4538
Joined: Thu Sep 11, 2003 1:57 pm 0
XBL Gamertag: swith
Location: Dundee
Contact:

Post by swith »

alexmcchesney wrote: Come to think of it, that would be a really neat graphical style. We've had cel-shading, to make things look like cartoons, but never a game that endeavours to look like claymation. :D
That's exactly what i envisaged, mate! Some kind of plasticine looking way of doing the characters, with smears of colour staying to Berk's body when he is up to his arm-pits in bugs, or covered in custardy scum.

Man, it'd be fucking great. :D
Oh tis my delight on a shining night
When the coppers aren't about.
User avatar
Chuffmeister
Baaaaaa!
Baaaaaa!
Posts: 2186
Joined: Fri May 10, 2002 10:37 am 0
Location: The Shire.

Post by Chuffmeister »

Aww, me weevils have fallen in me slodge.
https://soundcloud.com/audioguy - Always some new sounds there

Time Flies like a rotten alarm clock.
User avatar
swith
Baaaaaa!
Baaaaaa!
Posts: 4538
Joined: Thu Sep 11, 2003 1:57 pm 0
XBL Gamertag: swith
Location: Dundee
Contact:

Post by swith »

I'd have constant banter like that between Berk and Boni.


------
What are you doing Berk?

Never you mind Boni. I've just got to go and get this bulbous gas-bag so I can make something to hoover up all this mess

Yes, Berk. It has got a bit vile in here

Globbits. Looks like i'm going to have to go down the trap door to find one!

Oh dear, never mind Berk.
-----------

Aw, man. I get well pumped thinking about how cool it would be to have a decent Trap Door game. :)
Oh tis my delight on a shining night
When the coppers aren't about.
User avatar
punkrulesok
Baaaaaa!
Baaaaaa!
Posts: 2936
Joined: Sun Jun 09, 2002 9:17 am 0
Yahoo Messenger: punkrulesok@yahoo.com
Location: Wirral, UK.
Contact:

Post by punkrulesok »

merman wrote:A 3D version of the BBC classic "Exile", with free-roaming GTA-style objectives.
Oooh, now that'd be lovely. Dont forget about the ST and the Amiga-AGA versions, too. The AGA versh looked lovely, but you couldnt beat the original beeb version for game play.
Not sure about free-roaming, as that might spoil the game. You need to have set objectives. But, like the original, you have to figure them out :D.

About Elite 4. They are working on it now I believe. Search for David Braben.
And, there was a new Stunt car racer due out, but somone fucked it up.
User avatar
Anders
Baaaaaaa!
Baaaaaaa!
Posts: 9692
Joined: Tue Feb 17, 2004 4:29 pm 0
Location: Sweden

Post by Anders »

I want someone to understand what a brilliant game Castlevania: SOTN (and XCom) was and that more of the same is not always a bad thing.
User avatar
merman
Sheepie Whore
Sheepie Whore
Posts: 10943
Joined: Wed Feb 16, 2005 1:44 pm 0
XBL Gamertag: merman1974
Yahoo Messenger: andrewrfisher
Location: Skegness, England
Contact:

Post by merman »

punkrulesok wrote:
merman wrote:A 3D version of the BBC classic "Exile", with free-roaming GTA-style objectives.
Oooh, now that'd be lovely. Dont forget about the ST and the Amiga-AGA versions, too. The AGA versh looked lovely, but you couldnt beat the original beeb version for game play.
Not sure about free-roaming, as that might spoil the game. You need to have set objectives. But, like the original, you have to figure them out :D.

About Elite 4. They are working on it now I believe. Search for David Braben.
And, there was a new Stunt car racer due out, but somone fucked it up.
You just proved my point. :) Exile did have an "explore and find out" vibe to it. I mean, you could blow the monkeys up OR give them the frog...
Twitter, Xbox, Wii U and Steam - merman1974
ZZAP is back - https://www.patreon.com/zzapmagazine
User avatar
Xwards
Posts: 19
Joined: Sat Jul 09, 2005 12:28 am 0
Yahoo Messenger: paradigm_outsider
Location: 'The' Wirral
Contact:

Post by Xwards »

See what I mean? There are allsorts of things people want and all we get are annual full price game updates!

Is there anyone here who wouldn't give their pants for a point n' click sequal to Grim Fandagio?

I'd love to see a Dr Who game, adventrure, proper puzzles and no guns, where you change times in locations a'la Sonic CD and whatever you did on one timezone had consequences in another
User avatar
RageMatrix
Baaaaaaa!
Baaaaaaa!
Posts: 5515
Joined: Fri May 10, 2002 12:52 pm 0
XBL Gamertag: Jon256
Location: East Sussex

Post by RageMatrix »

Anders wrote:I want someone to understand what a brilliant game Castlevania: SOTN (and XCom) was and that more of the same is not always a bad thing.
My thoughts exactly. The problem today for me is that games are too mainstream. So you miss out onthe complex immersive titles like the glorious Deus Ex.....heaven forbid a gamer should have to work at it a little. Although, to be fair GTA is great :)

Its funny, because "more of the same" seems to be all the industry is concentrating on. Its a shame they are concentrating on the wrong areas!

Basically, all X-COM needs is a graphical face-lift and added complexity of missions and better base management. Thats about it. The game mechanic is spot on.....something the developers of the terrible UFO: Aftermath failed to understand.
User avatar
Bubba
Sheepie Whore
Sheepie Whore
Posts: 10013
Joined: Tue Apr 22, 2003 12:52 pm 0
XBL Gamertag: BubbaFatAss
PSN: BubbaFatAs
Location: Cambridge

Post by Bubba »

Chuffmeister wrote:I reckon we ought to do Ghostbusters with the GTA engine ... trouble is I guess it aint so great for interiors.
Err... the GTA engine isn't exactly great for anything :P. Seriously though, it looks tired on the ps2 and pc versions, let along comparing it to the shots from Unreal 3 and the likes. Time for rockstar to nuckle down and put together a nice new 3d engine.

Anyway... games I'd like to see...

Katamari Damacy! I'd *love* to be able to walk into ghayme and see that sitting on the shelf. It'd fill me with warmth for gaming again, just like it has while playing it. The frustration of others who love the game but can't play it due to lack of chipped ps2 / imported ps2 is just too frustrating for words!

Nextgen wise, I'd love to see games get larger and more immersive. Whether that's larger in terms of AI or larger in terms of landscapes I don't particularly mind.

Oh, and for the record I think a light saber controller would be possibly the worse idea ever* :). (Although this could be because there's only just room for a gamepad in my room, let alone a lightsaber!)

Cheers

Bubba

*For a home console - in an arcade... 8O 8)
||Work || Flickr||
User avatar
Bubba
Sheepie Whore
Sheepie Whore
Posts: 10013
Joined: Tue Apr 22, 2003 12:52 pm 0
XBL Gamertag: BubbaFatAss
PSN: BubbaFatAs
Location: Cambridge

Post by Bubba »

alexmcchesney wrote:Come to think of it, that would be a really neat graphical style. We've had cel-shading, to make things look like cartoons, but never a game that endeavours to look like claymation. :D
Yeah - that'd be ace :D. I love a good cell shaded game too mind, but it would certainly be nice to see a fresh way of rendering graphics. There have been claymation games in the past I think (although I can't think of any!) but it would certainly be nice to see a game engine that was capable of outputting 3d graphics in a claymation style :D

Cheers

Bubba
||Work || Flickr||
User avatar
alexmcchesney
Baaaaa!
Baaaaa!
Posts: 1542
Joined: Tue Apr 23, 2002 3:25 pm 0
Location: Austin, Tx
Contact:

Post by alexmcchesney »

swith wrote:
alexmcchesney wrote: Come to think of it, that would be a really neat graphical style. We've had cel-shading, to make things look like cartoons, but never a game that endeavours to look like claymation. :D
That's exactly what i envisaged, mate! Some kind of plasticine looking way of doing the characters, with smears of colour staying to Berk's body when he is up to his arm-pits in bugs, or covered in custardy scum.

Man, it'd be fucking great. :D
And for once, a low frame rate would be a benefit! :)
A man walks into a pub and goes "Aaaarghhh!" It was an iron pub.
User avatar
Xwards
Posts: 19
Joined: Sat Jul 09, 2005 12:28 am 0
Yahoo Messenger: paradigm_outsider
Location: 'The' Wirral
Contact:

Post by Xwards »

Clayfighters 3D!
Post Reply