The first game that sucked me in, so I believed I was there, was Atic Attack on the spectrum... I lived and breathed in that world... and what a joy when I collected all the bits to the key and walked through the door to my next game...
So, what was the game that did it for you?
Game immersion...
- Andy Pandy
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Game immersion...
Wot, no smile?
- moobaa
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Re: Game immersion...
C64: Choplifter. Impossible Mission. Citadel...Andy Pandy wrote:So, what was the game that did it for you?
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1st game for c64 - International Soccer. Still play it when I only have 10mins and want a laugh.
Most obsessed with on c64 - either Paradroid or Alternate Reality.
1st Game for Amiga - Ports of Call. Nice little ship magnate sim.
Most obsessed with on Amiga - Player Manager. Played 15 seasons consecutively - 4 times over. Had to buy it 3 times. Couldn't copy the disk, and just plain wore the damn thing out. No backup, just buy another one!

Most obsessed with on c64 - either Paradroid or Alternate Reality.
1st Game for Amiga - Ports of Call. Nice little ship magnate sim.
Most obsessed with on Amiga - Player Manager. Played 15 seasons consecutively - 4 times over. Had to buy it 3 times. Couldn't copy the disk, and just plain wore the damn thing out. No backup, just buy another one!
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I would have to agree with Atic Atac. Along with most of the 16K ZXSpectrum Ultimate games (Pssst!, Trans Am, Jet Pac). Krakatoa, Elite, Cyclone, Starquake, Sabre Wulf, Knight Lore, 3D Starstrike, Deathchase, the list goes on...
My second exposure to Yakkly goodness: one of the Mutant Camel games on a friend's C64. The one which had "And if you've copied this game may the fleas of a thousand camels infest your armpits forever" (or something like that). I vaguely remember playing Gridrunner, on the VIC-20, a few times at another friends. IIRC, I got quite into that as well
Tempest and Star Wars in the arcade, when I was ten years old, really sucked me in. Especially Star Wars
Bubble Bobble on the Amiga is about all I can really remember from the early 16-bit days. The balance between trying to hang around to get higher bonuses and extra fruit/food but not having the ghosts go mental, or run out of time.
(I bought the 500 shortly after it came out but was really more involved with learning how AmigaDOS worked etc as I was studying GCSE and, then, A-level Computing. Oh, and I discovered the joys of playing bass in a band, and girls....)
Recently, Wip3out Special Edition. The design, visuals, soundtrack and gameplay were pretty much perfect, IMHO. This game really re-ignited my game-playing passion. It's also one of the few games that I can whip my brother at
My second exposure to Yakkly goodness: one of the Mutant Camel games on a friend's C64. The one which had "And if you've copied this game may the fleas of a thousand camels infest your armpits forever" (or something like that). I vaguely remember playing Gridrunner, on the VIC-20, a few times at another friends. IIRC, I got quite into that as well
Tempest and Star Wars in the arcade, when I was ten years old, really sucked me in. Especially Star Wars
Bubble Bobble on the Amiga is about all I can really remember from the early 16-bit days. The balance between trying to hang around to get higher bonuses and extra fruit/food but not having the ghosts go mental, or run out of time.
(I bought the 500 shortly after it came out but was really more involved with learning how AmigaDOS worked etc as I was studying GCSE and, then, A-level Computing. Oh, and I discovered the joys of playing bass in a band, and girls....)
Recently, Wip3out Special Edition. The design, visuals, soundtrack and gameplay were pretty much perfect, IMHO. This game really re-ignited my game-playing passion. It's also one of the few games that I can whip my brother at


