dtj wrote:You framerate whores are so funny.
All you had to do on your copy of T3K was turn off the background effect - the game rocked along at way beyond 30fps once you did that... poor dumb bastards.

You’re right about that. I still haven’t put enough time into T3K as I did with T2K. It takes a bit longer to get into just because it is a bit more difficult than T2K is. None the less, I love the game. The frame rate is near the low end of my tolerable spectrum (My range is from about 24fps – 60fps. If a game can go beyond that, I’m delighted!), but it doesn’t keep me from not wanting to play the game. I don’t think Jeff could have pushed the Nuon any harder than he did with that game. God, I don’t even know how much time I blew playing T2K. My poor Jaguar controller…
dtj wrote:And Dave, you've got a serious case of Trollishness going on. Slam the VLM-2 in Yak's house?
DTJ, let me explain something. VLM on the Jaguar CD blew my socks off. I had never seen anything like that before in my life. In fact, half of the time I used it, I was watching the VLM. The other half of the time I was playing Battle Morph

. VLM was as original to me as when people first saw something like Pong when it was initially released. Very cool shit, and something that I wanted to see more of.
After VLM, I found out about Geiss, and eventually Milkdrop (both by Ryan Geiss). They were of a different style than VLM, but very neat. They incorporated more polygons into them than the original VLM did, and had some original effects. What these two light-synths did to blow my socks off was that they could run at a fluid frame rate at around 85FPS on my machines, and at a high resolution (1024x768). Everything was SO much more fluid and crisp than VLM. Considering the advancement in technology between releases, that was pretty much a given.
I didn't get to experience VLM2 until just last May. I purchased a Samsung DVD-N501 (which I LOVE), and popped in my copy of T3K that I had purchased almost six months earlier.

I was a tad afraid that I might not be able to get a copy when I did decide to go and get a Nuon.
Any who, back to VLM2. It was neat and all, but it didn't blow my socks off as much as VLM did. To me, it was very much like the original VLM with better beat detection, but it simply looked much more blurry to me. With Geiss and Milkdrop, it was like I was watching a DVD. Now, I was back to VHS. This difference in picture quality really irked me.
Now, don't go out and start saying stuff like resolution doesn't make a difference. IT DOES! People have been buying higher-resolution computer monitors and televisions for years now. People spend hundred's of dollars on high-end Monster Cable for superior picture and sound quality. As I already pointed out, people buy DVD’s over VHS tapes today due to crisper picture quality. My Xbox is hooked up to my 27" JVC TV with $100 Component Monster Cables. I've never seen such a good picture on a television before! RCA-Cables have a much fuzzier look than the Component Cables do. You get more of the small, distant details with the high end cables when compared to the low-end ones.
My point is, resolutions do matter to people, and they matter a lot. This is all part of personal preference, and I can't help it if some people (a lot of them actually) have different tastes than you DTJ.
I'm only talking about this on a 27" television or on a computer monitor since these are the two main means from which I have experienced light-synths from. Something like a large projection screen is an entirely different story. Projection screens tend to be much larger, and less detailed. You’re overwhelmed by the size of the image rather than with the detail of the image. It's like comparing fireworks on television with fireworks in person. They’re both two totally different experiences.
No offence to Jeff or anything, but I could really care less about the interactivity in it. I had more fun watching it than playing with it. I liked being able to program your own effects in the original VLM, but I mainly just watched it rather than tinker with it. I'm sure that Unity will float my boat more when it comes to interactivity with music. Rez, which really isn't too deep interactive-music wise, really made me smile. Even if Unity was just a clone of Rez, I'd be delighted. That game blew me away. I can only imagine what Unity will be like.
I don’t hate VLM2. It’s very neat and all, but I like VLM better, and I like Geiss/Milkdrop better.
dtj wrote:VLM-2 rocks; just because your imagination lets you down routinely doesn't mean you have be such an asswipe.
Just because someone has a different opinion than you DTJ doesn't mean that you should go around calling them babyish names like "asswipe." Didn't you learn this in pre-school?