Standing for Reactionary, Instinctual, Domino AI. And can produce graphics and physics 100% true to life.
As I said before IBM and ATI are not making processors and video cards. They are building what Nintendo has dubbed “bridges†that will support and regulate the parameters of the advanced artificial intelligence.
While being able to produce fully interactive environments and character models in almost pure realism, they have ended the “graphics war†and will be allowing development teams to produce any type of visual style they wish very quickly and allotting more time to the gameplay and story.
Metroid Prime 3 does look rather nice. There's definately been a significant improvement in draw distance, particle effects and texture quality.. Maybe not as much as I originally hoped, but the art style is still as strong as ever.
I'm amazed that some fans are still hoping that Nintendo has some sort of graphical ace up their sleeve that will make the Wii competetive with the 360. I mean, we've seen the games now - Nintendo aren't going to be suddenly announcing any new hyper-super-graphics-chipcom4000 to developers as little as 4 months (potentially) from launch.
I'm pretty happy with the graphics, overall. Developers seem to be having no problem accepting that they can't push 50 bijillion normal-mapped polygons about the screen, and it's refreshing to see Nintendo making sure that as many of their games as possible are running at 60fps. All in all things are looking pretty nice - definately dated, but still quite pleasant on the eyeballs.
All the graphics rumors are good, but I hear that it's coming in either a solid gold or solid silver shell, just because Nintendo loves you so much. Free engraving too, and they're really looking to tap into the underserved "bling" marketplace.
The best videos are the ones shot off-screen on HDV that are available at
IGN, more than high-res enough to capture what the Wii is capable of.
It doesn't look any better than the Cube to me.
but metroid... bigger areas, more going on, volumetric smoke, more textures, more detailed textures richer lighting ... perhaps its the lack of something new, or a racer with realy clean streets and really shiny cars? Iv played a few xbox 360 titles and nothing impresses me much on there yet either. Though fight night is pretty special. gotta love that moblur.
Kemper_Boyd wrote:The best videos are the ones shot off-screen on HDV that are available at
IGN, more than high-res enough to capture what the Wii is capable of. It doesn't look any better than the Cube to me.
Kemper_Boyd wrote:The best videos are the ones shot off-screen on HDV that are available at
IGN, more than high-res enough to capture what the Wii is capable of. It doesn't look any better than the Cube to me.
SMG disagrees with you. Don't you think?
No. I downloaded all the HD videos that IGN had of SMG and they didn't
look any better than things I've seen on the Cube. And certainly not up
to the level of the best Xbox games before anyone asks.
Kemper_Boyd wrote:The best videos are the ones shot off-screen on HDV that are available at
IGN, more than high-res enough to capture what the Wii is capable of. It doesn't look any better than the Cube to me.
SMG disagrees with you. Don't you think?
No. I downloaded all the HD videos that IGN had of SMG and they didn't
look any better than things I've seen on the Cube. And certainly not up
to the level of the best Xbox games before anyone asks.
Ok, everyone's entitled to their opinion of course. Maybe it's different from a developer's / technical wizard's point of view? To my untrained eyes SMG looks much better than, say SMS, which represents abt the same visual style.