Nice one.
as long as we all remember we're not trying to make the next Quake 3, we'll be fine
i look forward to seeing your exploits.
Take Care,
JonR.

I bought one of them, but I haven't had time to read it yet!!!!korruptor wrote:Or maybe a book on time management?

Got to retro-fit that into an app soon... not looking forward to itkroll wrote:I've done an editor with undo/redo before. I used the Command Pattern. Worked pretty well.arron wrote:Now the next thing to worry about is a undo function for an editor so I can undo changes that are made to a dataset. Except I've never made one before, so this should be interesting..ulp..
This is in C, so it probably won't be anywhere as easykroll wrote:I've done an editor with undo/redo before. I used the Command Pattern. Worked pretty well.

Except that this power lies only within our group, and therein lies the rub.Ahchay wrote: Pretty soon, we're going to realise a third fact; we are in the majority - or, at least, a sizable minority. The more that the major devco's cater to the so-called "mass market", the more of *us* there are going to be. The more Fifa sequels we see, the larger the market for small, independent gaming (such as Unity f'rinstance) will become.
And with that knowledge comes power. The power to strike out on our own. To write the games we choose to write rather than the games we are forced to write. To only play and support games which meet our expectations.


Absolutely. We should suggest it on the Edge forums... oh.korruptor wrote:Edge (for instance) would be doing much more of a service to the industry, and the people trying to break ideas, if it removed its one page review of yesteryears titles for a critical review of something like Mutant Storm.

good, so you can tell what it isBlimey!
Are you going for the full on visual vest, or clean vector goodness?