I know I know....I re-read what he wrote. yes I was wrong. I miss-read.TwistedScrote wrote:Meow... I think you missed the point.
Yak was trying to explain a new concept... ever changing gasmeplay etc and you replied with one line.. and it was a nasty, spiteful comment at that.
I'm disappointed in YOU.
Surely when you typed that in and sat back in your chair you must of had some small measure of 'oops that was a shitty comment'
If not then it's a bit of telling comment about you.
What I should I said that would be rare and wonderful I'm not sure how that could be achieve. but its too late now. I have just as much trouble as reading as writing. I thought he ment a repetive game...dohwhat if I give you a game where the experience of playing it is different every time, where even if you finished all the "levels" (if I decide there should be an end) you still want to play because it feels good?
If you look it makes no sense. to what he said.
.Then I would think that you were a crap game designer/programer. Oblivion wasn't repetive. I think of at least 100 games that are not. You don't need to be repetive to create a long game. If going to make short games that are ten hours long change the price. don't charge full price, is all I'm saying.





