Unity on XBox?
Unity on XBox?
http://forums.teamxbox.com/showthread.p ... did=189329
Why, Jeff? Why put it on a console played pimarily by people who will not appreciate it? Why put it on a console where it can be easily pirated? Besides, if it's yet another multiplatform game, it will lose some of the street cred and specialness that it would have as a Gamecube exclusive.
But I suppose you have a tendency to put your titles on the underdog system, only to have them fail shortly thereafter, making your games a bitch to obtain and play.
I urge you, keep Unity on the cube and the cube alone.
Why, Jeff? Why put it on a console played pimarily by people who will not appreciate it? Why put it on a console where it can be easily pirated? Besides, if it's yet another multiplatform game, it will lose some of the street cred and specialness that it would have as a Gamecube exclusive.
But I suppose you have a tendency to put your titles on the underdog system, only to have them fail shortly thereafter, making your games a bitch to obtain and play.
I urge you, keep Unity on the cube and the cube alone.
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There's so many inaccuracies in those posts.
Here's one example:
Here's one example:
And:Llamatron, Tempest 2000, 3000, Grid Runner fame which were released across C64, Amiga and Atari ST
Didn't he redo Tempest for one of the ATARI consoles (the Jaguar, I think) and also use the VLM?
I remember reading an interview with him in an old DieHard Gamefan magazine that he literally incorporates the VLM in all his work
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Not sure how you can say that people on the GC won't appreciate it. The GC is the fluffiest of the consoles 
Also, I wouldn't say that stuff could be easily pirated on the GC. There was an autopsy posted on here a few months ago that described the non-standard format that the GameCube uses, and how you can't really use discs that are written with a consumer DVD writer. Can anyone find that thread?
You could always buy yourself a cubie. They're only the same price as two XBox games
Also, I wouldn't say that stuff could be easily pirated on the GC. There was an autopsy posted on here a few months ago that described the non-standard format that the GameCube uses, and how you can't really use discs that are written with a consumer DVD writer. Can anyone find that thread?
You could always buy yourself a cubie. They're only the same price as two XBox games
so i'm *not* the only person who thinks console loyalty is crazyDave, amongst other things, wrote: The fact that there are people in this forum who won't buy a game and won't play it simply because it is out on the M$ Xbox or the Evil Sony PlayStation 2 is ludicrous. You're doing nothing but shooting yourself in the foot by ignoring some of the best video games ever made.
actually if you wander off to that chaps website he does appear to be in the BIZ.
however it seems improbable that someone who holds jeffs work in such high esteem go a visiting on IRC but not come here ( yes i know there are some but they are few, we are legion
of course the only person in a position to confirm or deny this is jeff.
Would you just fucking stop? Please?Dave wrote:Well, Jeff never said a thing about this. All words are go for Gamecube and nothing else. I don't know who Xenon is (the poster of the story). He is some what educated in the works of the Yak (not entirely), not making a lot of the assumptions that many make (including myself). Jeff, any comments?
I personally would love to see Unity on Xbox. For one thing, Xbox is the only current major console that has built in music support. Streaming music off of the Xbox hard drive into Unity would be very nice, if it's even possible (I have no clue how music will be implemented into Unity, if it'll be like VLM, VLM2, and VLM3, or if it'll be interactive in some way). I think an Xbox version would sell better, but a Cube only version would sell very well indeed.
Piracy on Xbox isn't an issue. People have pretty much hacked Linux onto it and that's really all. You can't burn Xbox DVD's due to many factors (one being the Xbox reads the disks from outside rim to inside, where normal DVD's are read inside to outside rim).
Personally, I'd like to see Unity on as many consoles as possible. Even on the PC. It would allow many more people to enjoy Jeff’s work. However, the amount of time and work involved in making good ports may not be available, considering how unique this game is shaping up to be. Also, I have no idea how it’s being programmed other than the fact that Jeff is using development kits, but I'm still not sure how hard it will be to port Unity to other consoles (if Jeff or anyone else wanted to do it). Tempest 3000 was strictly Nuon only because it was written in Assembler (Jeff, you're a nut for that!).
The fact that there are people in this forum who won't buy a game and won't play it simply because it is out on the M$ Xbox or the Evil Sony PlayStation 2 is ludicrous. You're doing nothing but shooting yourself in the foot by ignoring some of the best video games ever made.
And the bottom line is, Unity is whatever Jeff wants it to be. He makes all of the shots, nobody else. Bitch and moan all you want, he's going to do what he wants to do with the game, end of story.
I wouldn't be surprised at all to disover you're the one who started this...
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Rambozo, I know you're a Nintendo fanboy, and I too want to see the cube do well, but you really do need to wake up. One of the three current consoles is indeed an "underdog", many developers dropped support for it a while ago. And it isn't the Xbox. Don't take my word for it (I know you won'tRambozo wrote:But I suppose you have a tendency to put your titles on the underdog system
Actually Dave, that's not quite true...Dave wrote:You can't burn Xbox DVD's
...and neither is that.Dave wrote:(one being the Xbox reads the disks from outside rim to inside, where normal DVD's are read inside to outside rim).
I'd take anything about disc formats with a large pinch of salt. People have said the same thing about every other console (see Dave's comment above) and it's later been proven to be complete rubbish. The thing with the cube is, because of the way the system is designed, it's hard to mod it. But if somebody figured that out, you can bet your ass someone else would find a way to burn discs that would boot. They've already found ways to read them. It can't be that hard.teamonkey wrote:There was an autopsy posted on here a few months ago that described the non-standard format that the GameCube uses
Nothing is worth the effort you put into it.







