~360 Homebrew: XNA Game Studio Express
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We use quite a bit of C# in the studio I think.pogo wrote:News to me - has anyone seen a survey that backs this up ? Our tools are 90% C/C++, as our games are in C/C++. It's what we all know and our tools and games often share code. (The other 10% is low level asm/shader code or high level scripting such as Python).
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I was thinking thatarron wrote:Although I'm not one for MS dev environments, I'm quite keen on giving this a go. It would be good to have an excuse to learn C# for something useful..
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Just thought I would throw this in from the XNA blog...

Soooo those put off about the whole state of the 'sharing on xbox', hang tight I guessBecause this is a blog and not the actual press announcement, I can talk about the big obvious hole in the plan. When we ship XNA Game Studio Express this fall, you will be able to share your final product with anyone on your windows machine that you want, but there is no support for sharing Xbox binaries other than sending your source around. We fully intend to fix this in the future, and if I have anything to do about it, it will be sooner than later. The more people that sign up for the subscription and start showing cool innovative content that everyone wants, the easier it will be to get this done.
I had the exact same thing. However after I got the 'page not found' I went back to the sign-up start page which actually showed the page it was trying to find in the first placeSir_LANs-a-lot wrote:That's kind of irritating - went to register on the XNA notification doohicky and after it all, got a "Page not found" when I clicked "[Register]".
Anyone else got that? (I was using FireFox 1.5.0.6).
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Oh well, bunged 'em an email with the error code - we'll see what happens...
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If it's like the other Express packages... nothing beyond a Windows Live ID or Microsoft Passport account. Just sign-up HereEly wrote:So what do I need to get for my PC to use this then?
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I think it rather depends on what you are already familiar with... this is a servicable general-purpose intro.teamonkey wrote:Hmmm. Anyone know any good tutorials for C#?
http://www.softsteel.co.uk/tutorials/cSharp/cIndex.html
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Ta, but I was meaning what software packages I'd need to be able to actually write code.Absolute_Zero wrote:If it's like the other Express packages... nothing beyond a Windows Live ID or Microsoft Passport account. Just sign-up HereEly wrote:So what do I need to get for my PC to use this then?
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He means you should be able to download everything you need direct from Microsoft, but you'll need to register for it.Ely wrote:Ta, but I was meaning what software packages I'd need to be able to actually write code.Absolute_Zero wrote:If it's like the other Express packages... nothing beyond a Windows Live ID or Microsoft Passport account. Just sign-up HereEly wrote:So what do I need to get for my PC to use this then?
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Ah, cool. So it's Java without the annoying bits then?Absolute_Zero wrote:I think it rather depends on what you are already familiar with... this is a servicable general-purpose intro.
http://www.softsteel.co.uk/tutorials/cSharp/cIndex.html
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Exactlyteamonkey wrote:Ah, cool. So it's Java without the annoying bits then?Absolute_Zero wrote:I think it rather depends on what you are already familiar with... this is a servicable general-purpose intro.
http://www.softsteel.co.uk/tutorials/cSharp/cIndex.html

