Official Nintendo Fanboy Smugness & Gloating Thread
I'll bet it all ends up basically being like this:
Everything we've seen, fur or no fur, is what the final product will be, only at 480p. That's it.
There. So Nintendo and Ubisoft will, in the end, be guilty of spreading shots of the game in higher resolutions than are possible on Wii, just like with Red Steel...and Twilight Princess, for that matter.
Everything we've seen, fur or no fur, is what the final product will be, only at 480p. That's it.
There. So Nintendo and Ubisoft will, in the end, be guilty of spreading shots of the game in higher resolutions than are possible on Wii, just like with Red Steel...and Twilight Princess, for that matter.
{{{"wicked is the witch that stands for nothing"}}}
Snakey wrote:Bollocks to fur. The final version probably won't even have any rabbits in it.
Armed with a Cintiq+4+bless I'm off to fight bad taste!
Take a look at my art and t-shirts
Take a look at my art and t-shirts
Looks like the controls hve changed for Zelda: Twilight Princess
http://wii.ign.com/articles/726/726748p1.htmlIGN wrote:August 21, 2006 - Nintendo has made some major changes to the control scheme for the Wii version of Zelda: Twilight Princess. Speaking to Japan's monthly Nintendo Dream publication, producer Shigeru Miyamoto revealed that the game will now allow players to swing the controller for sword slashes.
At E3, players used the B button to swing Link's sword, with Nintendo explaining at the time that players would likely get tired having to actually swing the controller. "Upon actually playing it, it's more interesting this way," said Miyamoto to Nintendo Dream about the new control scheme.
Going along with this change, Nintendo has made modifications to the game's bow and arrow controls. In the E3 version, players aimed with the Wiimote, then actually shot out arrows using the D-pad. With the B button now free, Nintendo has moved the action to the B button. Miyamoto felt that that shooting the arrow with the D-pad was too difficult, and the B button allows for quicker and easier shooting.
It's unclear if the game will require the new control scheme or if players will be able to chose between different methods of control.
Nintendo Dream closed off by asking Miyamoto to name the version of Zelda he personally prefers. The master game maker said that he'd play the Wii version, but added that both versions will be fun.
"I can't talk about it yet, but this Zelda has a lot to it," said Miyamoto. "What you played at E3 was just the tip of the nail." Regarding Nintendo's statement at E3 that Twilight Princess would be the best Zelda in history, he said, "Yes. It's coming along quite nicely."
With Twilight Princess due out at launch, GameCube and Wii owners will get to fully explore the potentially greatest Zelda game ever in just a few months. Stay tuned for more!
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So... $170ish then...
http://www.gamesindustry.biz/content_page.php?aid=19149
http://www.gamesindustry.biz/content_page.php?aid=19149
Hm.Speaking exclusively to GamesIndustry.biz, executive VP and COO of EA's worldwide studios, David Gardner, has revealed that the publisher believes the console will retail for around US $170 in North America.
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Tasty, tasty murder.
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Tasty, tasty murder.
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Not once you include all the followingTFO wrote:$170 amounts to just under £90 in the UK.
£90+17.5% VAT = £105 + 25% UK rip-off factor = £130
(c.f. DS Lite = US$130 + 17.5% VAT = £80 + 25% UK rip-off factor = £100)
The Gamecube launched in the UK at £130. I can easily believe the Wii will launch at the same price or less. Nintendo are out to attract the casual market and the 2nd console buyers, so they've got to be hitting a psychological price point that really works there: £99.99 for example. However they'll be driving demand at launch they can't supply if they go that low, and it'll reflect badly on the DS Lite, so my money* is on £129.99 with a Wii Sports pack-in.TFO wrote:It'll be nearer £150.
* Well that's i think they should do. They probably won't though
A good looking Ds shooter. Hope it plays well too.
http://www.youtube.com/watch?v=vz1eqfo9HwI
Raid over the river by Nibris.
Also gameplay details about raving rabbits:
http://gonintendo.com/?p=4812#
Sounds interesting.
http://www.youtube.com/watch?v=vz1eqfo9HwI
Raid over the river by Nibris.
Also gameplay details about raving rabbits:
http://gonintendo.com/?p=4812#
Sounds interesting.
Ok, I give up argueing.Snakey wrote:Yeah, I mean, we've now established that the Wii does not, in fact, have shaders, which is what the whole "fur" bollocks was all about anyway.
So yeah, there are ways to do it, just like there are ways to make Mario DS look like it has AA when it doesn't
Im just really curious...I cant work out when your serious and when your not.
Because it seems "glEnable (GL ANTIALIAS ) ;" simply works on the DS.
(Its only Edge AA, of course.)
And theres also Outlining too. (Tony Hawks uses that, its like cell-shaded outlines). Im sure you know this..which leads me to think you just think they chose not to use it for M64...for proformance issues?
Or have you changed your mind now that you have seen the game, and are just winding me up?
~sigh~
---
Also, was it about Shaders?
Well, I dont think I ever said it did have shaders.
I merely was argueing against the idea that Rayman's pictures have to be fake because the Wii is too low spec to do them.
I think its possible, if you dont, fair enough.
Personaly, I find techiques to produce Fur and Hair quite interesting to discuse. Im sorry some people think I was ranting on about this...I was hoping to start a flurry of furry pictures from various games.
/\Everything we've seen, fur or no fur, is what the final product will be, only at 480p. That's it.
Sensible guy.
To be fair, I think that was more to do with FMVs-maskering as in game.
When Sony do this stupid shit everyone goes nuts,
Or the rather nice motion blur that a certain PS3 game did have, and now dosnt. (but I suspect could well have again in the final product)
I think everyones kinda used to things being higher res that they really are. Worse, normaly oversampled too.
I agree its bad,for all partys, but I dont remember "everyone goes nuts" over it.
Dead right.£90+17.5% VAT = £105 + 25% UK rip-off factor = £130
£130 seems a very likely price.
The question for me is more what is bundled with it.
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