Neon feature in 360 magazine

My God...It's full of stars - Neon, Psychedelia, Colourspace, Trip-a-Tron and all flavours of VLM...
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Neon feature in 360 magazine

Post by The Gladiator »

Hello Llama fans,

My name's Gavin and I write for 360 magazine. I'm working on a feature on Neon because we've realised how few people realise just how interactive it is. Any input that any of you Neon obsessives would like to put forward would be appreciated, although not necessarily used.

I'm particularly interested in Easter Eggs. Does anyone know how to reveal the logo of the beast mentioned in the Neon tutorial. If there's a code of silence regarding such things then we're prepared to promise not to print how it's done in the mag. We'd settle for printing a screen grab and telling our readers that it can be done.
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Post by RiK »

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Post by The Gladiator »

Oh, I have already. The body of the article will be a kind of condensed re-interpretation of all that.

Thanks though.
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Post by RiK »

Don't forget to mention that the PC version complete will all manner of additional lovelies is actually complete and just waiting on distribution arrangements to be sorted out either.

More gnus from Llamasoft as it happens etc.
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Post by Jedburgh »

There aren't any easter eggs per se - it's just a question of finding the right settings ;)

The logo you're after should be found through adroit manipulation of controller 2; specifically using dpad left/right to find a feedback shader setting where the texture is clearly visible, then up/down until you find the texture you're looking for.

There's a funny story about that, involving an early version of Neon and the brief display of a fucking enormous Apple logo at the Xbox division Christmas party. But you had to be there, really :D
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Post by noodles »

RiK wrote:Don't forget to mention that the PC version complete will all manner of additional lovelies is actually complete and just waiting on distribution arrangements to be sorted out either.
Still ?!? What is going on ??
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Post by The Gladiator »

Jedburgh wrote: The logo you're after should be found through adroit manipulation of controller 2; specifically using dpad left/right to find a feedback shader setting where the texture is clearly visible, then up/down until you find the texture you're looking for.
Does it involve using the analog sticks at all? And does it matter which effect you're on?
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Post by The Gladiator »

RiK wrote:Don't forget to mention that the PC version complete will all manner of additional lovelies is actually complete and just waiting on distribution arrangements to be sorted out either.

More gnus from Llamasoft as it happens etc.
Might be worth a brief mention, but don't forget we're a 360 magazine.

I'm interested in how you guys use Neon. There's quite a lot of anecdotal stuff in the tutorial but then the guy that made it is naturally going to be using it all the time. Can anyone describe how Ndeon fits into their regular gaming habits. I think the tutorial is deliberately vague regarding exactly what you can get out of Neon because he wants people to discover it for themselves. Unfortunately, I'm on a tight deadline, so I'm looking to hear what other people have got out of it, seeing as I don't have the time to explore its depths fully.
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Post by Jedburgh »

The Gladiator wrote:And does it matter which effect you're on?
Probably does. As far as I can remember most but not all of the effects have a nice feedback layer on top of everything. You can work it out by pushing controller 2's right analogue forward a bit, and then wibbling both sticks and seeing if everything goes a bit, well, feedbacky. Which it probably does on the default effect.

Right analogue up/down controls the feedback alpha, i.e. pushing it forward makes it more visible.

Have a fiddle with it and you'll work it out. It's okay, Damian won't sack you.
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Post by The Gladiator »

Jedburgh wrote:
Have a fiddle with it and you'll work it out. It's okay, Damian won't sack you.
I've already been fiddling with it on a big TV right in front of his desk. I keep expecting to turn around to find him in a hypnotic trance. Maybe I mean "hoping". It's a situation that could be fun to exploit.
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Post by Jedburgh »

The Gladiator wrote:I've already been fiddling with it on a big TV right in front of his desk. I keep expecting to turn around to find him in a hypnotic trance. Maybe I mean "hoping". It's a situation that could be fun to exploit.
Ah, yes. I've heard about the special chill-out area :D
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Post by The Gladiator »

Jedburgh wrote:There aren't any easter eggs per se - it's just a question of finding the right settings ;)

The logo you're after should be found through adroit manipulation of controller 2; specifically using dpad left/right to find a feedback shader setting where the texture is clearly visible, then up/down until you find the texture you're looking for.
But… I thought that D-Pad up/down on controller 2 didn't do anything. It doesn't seem to. I assume I'm missing something here.
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Post by The Gladiator »

I've found it. As far as I can tell the Yak is part of the feedback layer on one particular effect and you just need to find the shader that makes it most visible. Not actually as hidden as I was expecting.
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Post by Jedburgh »

The Gladiator wrote:I've found it. As far as I can tell the Yak is part of the feedback layer on one particular effect and you just need to find the shader that makes it most visible. Not actually as hidden as I was expecting.
Like I said, there aren't really any easter eggs. And all the proper epilepsy-inducing stuff had to be turned right down.
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Post by PVB »

The Gladiator wrote: I'm interested in how you guys use Neon. There's quite a lot of anecdotal stuff in the tutorial but then the guy that made it is naturally going to be using it all the time. Can anyone describe how Ndeon fits into their regular gaming habits. I think the tutorial is deliberately vague regarding exactly what you can get out of Neon because he wants people to discover it for themselves. Unfortunately, I'm on a tight deadline, so I'm looking to hear what other people have got out of it, seeing as I don't have the time to explore its depths fully.
Although I have four controllers, I tend to be the only one in the house playing Neon, so sometimes rest them on my lap, two per leg, using one control/button per pad with my hands stretched out to reach them. :)

Had the 360 since launch, yet I still find the odd bit that I haven't seen before, usually because of the amount of textures and layer settings that you can get, along with the music input side altering stuff too. 8)

Just wish Microsoft would ask Llamasoft for the proper camera integration code update. :?

Maybe you could mention that? :)
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