Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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Mat T
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Post by Mat T »

Got the Wii final hardware in work today. Beautiful. :D
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Post by Jamesac »

I'll be by your office in a minute. Just got this continent to cross and I'll be right over.

You don't mind if I stalk you as a method of Wii access, right? :)

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Post by PurpleChair »

daniel thomas wrote:
Snakey wrote:
phattslagg wrote:Has anyone mentioned how well Gridrunner++ would translate to Wii?

Whaddya reckon?
Yup, we had this discussion before. The concensus, from Yak himself, is that it wouldn't work very well. Too twitchy. And he's right.
Well, I hope Yak has a chance to give the Wii a good workout, and find out if this would be the case. I don't necessarily think the wiimote would be too twitchy, but I'd have to see the thing in motion with enough games to really tell.

I'd love to see games like Gridrunner++ on other platforms. Live Arcade, or Nintendo DS, or Wii, or whatever. Heck, give 'em all the games. Gimmie back my mower!
I'd have thought that something more... ambient (like Neon) would have worked alright? Dancing around with a pint/funny cigarette/loved one's hand/totem to Baal in one hand and a Wii controller in the other, changing what's happening on screen.

I guess I see it more as a general feedback thing, changing with the way you swing yourself about, rather than something you'd conciously try and play.

Hmmm.
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Post by Samus »

Snakey wrote:
phattslagg wrote:Has anyone mentioned how well Gridrunner++ would translate to Wii?

Whaddya reckon?
Yup, we had this discussion before. The concensus, from Yak himself, is that it wouldn't work very well. Too twitchy. And he's right.
Hehe, well, better make up your own mind about the issue after reading the discussion from here:

http://www.yakyak.org/viewtopic.php?t=5 ... &start=105

Personally, I think it's way too early to say anything like that, especially after seeing how well the Shooting Demo, Laser Hockey and others work. Also, you gotta remember that Yak hadn't even tried Wii when he said that and was also pretty much talking about coarse movements, when at least by now, we should all know that that's not the only way the system works.

Yak of course pointed this out as well:
Yak wrote:Also willing to accept, in the absence of actually having used a Wii, that I may be wrong :).
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Post by IronGiant »

Darkflame wrote:
fog wrote:Hmm. This or Zelda?....this or Zelda?....tricky one :lol:

http://forums.g4tv.com/messageview.cfm? ... did=645720
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Looks like a DS game..almost exactly :p
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Post by Alarm »

The first NSFW DS game?
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Post by Stevo »

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Post by Marius »

I didn't think I could possibly want the Wii more than I already did...and then I read the hands-on review.

Damn :D
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Post by fog »

Apart from the fact he doesn't know his "Nunchuck" from his Wiimote that sounds encouraging. :)

Not so encouraging though...
At the other end of the stylistic scale is Wii’s Legend of Zelda: Twilight Princess. It’s the most visually ambitious, which unfortunately showcases the Wii’s limitations. If there’s anything the game desperately needs, it’s antialiasing. The jaggies were impossible to overlook, and given the simple textures and geometry, it compounded the problem.
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Post by Samus »

Stevo wrote:Review of the Wii controls

http://www.atomicmpc.com.au/article.asp?CIID=60549
Good stuff once again :-)
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Post by daniel thomas »

That was a good article, if only to hear someone articulate on the wiimote experience with Wii Sports Tennis. It sounds as if you can do far more than simply swing the remote. This was an early game that grabbed my interest, so I'm really looking forward to seeing it in the coming weeks.

I do have a problem, however, with this obsession over graphics. Sorry, kids, but I don't think we have a right to complain about videogame graphics anymore. How can something be ugly or primitive anymore? The Atari 2600 was primitive. A lot of the NES games were primitive. Something that's on par with Xbox is not primitive. This is just rediculous, something batted about by the fanboys. I'll wage good money that the average consumer will never care one whit. Certainly not the parents.

I don't see too many folks complaining about the graphics on the Nintendo DS, even though it competes with PSP. I do remember the prozines and the videogame nerds complaining endlessly that DS was just a warmed-over N64. I don't hear those complaints anymore.

"Videogames" have a certain look in the public's eye. I don't think that's going to necessarily change, even though the graphics diversity will continue to widen. This is a good thing. Diversity is a good thing. If history is any judge, I don't think graphics will be a major issue for Wii owners 12 months from now.
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Post by Marius »

GC and xbox graphics are more than adequate for the kind of games I prefer, so I don't see any problem with Nintendo doing their own thing. Oblivion is still the only game so far where I feel the graphics actually improve on the experience.
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Post by grue »

Marius wrote:Oblivion is still the only game so far where I feel the graphics actually improve on the experience.
That's because the game is boring as hell. And I'm a rabid RPG fan. :?
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Post by RageMatrix »

fog wrote:Apart from the fact he doesn't know his "Nunchuck" from his Wiimote that sounds encouraging. :)

Not so encouraging though...
At the other end of the stylistic scale is Wii’s Legend of Zelda: Twilight Princess. It’s the most visually ambitious, which unfortunately showcases the Wii’s limitations. If there’s anything the game desperately needs, it’s antialiasing. The jaggies were impossible to overlook, and given the simple textures and geometry, it compounded the problem.
Its essentially a GameCube+, right? Anyone one have any problems with jaggies on a GameCube? Because I didn't. Nor do I see these horrendous jaggies in any screenshots.....at least not enough to make me think "ew!"

If it has a smooth framerate and the crazy controller does all it supposed to do, I'm in.
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Post by Muttley »

daniel thomas wrote:That was a good article, if only to hear someone articulate on the wiimote experience with Wii Sports Tennis. It sounds as if you can do far more than simply swing the remote. This was an early game that grabbed my interest, so I'm really looking forward to seeing it in the coming weeks.

I do have a problem, however, with this obsession over graphics. Sorry, kids, but I don't think we have a right to complain about videogame graphics anymore. How can something be ugly or primitive anymore? The Atari 2600 was primitive. A lot of the NES games were primitive. Something that's on par with Xbox is not primitive. This is just rediculous, something batted about by the fanboys. I'll wage good money that the average consumer will never care one whit. Certainly not the parents.

I don't see too many folks complaining about the graphics on the Nintendo DS, even though it competes with PSP. I do remember the prozines and the videogame nerds complaining endlessly that DS was just a warmed-over N64. I don't hear those complaints anymore.

"Videogames" have a certain look in the public's eye. I don't think that's going to necessarily change, even though the graphics diversity will continue to widen. This is a good thing. Diversity is a good thing. If history is any judge, I don't think graphics will be a major issue for Wii owners 12 months from now.
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