http://youtube.com/watch?v=RSNPXH-Ab-kThe demo began, and I burst out onto the track. I was immediately taken aback from how incredible the control was. It felt like ... well... like driving! There is seriously no other word I can use to describe it. Every small and subtle move I made was mirrored on screen, in real time. There was no lag in the system whatsoever; holding the FreeMotion and steering was like really steering. I was blown away by how everything else in the crowded venue just disappeared; it was as if I was playing at home.
When it was over, I immediately got in line to play one of the other games. The game was a simple shooter-type, not sure what the exact title is going to be here, but it was a lot like Duck Hunt with the Wii-mote (I even remember seeing some ducks flying around, no annoying dog though). I started racking up points almost immediately. I couldn't believe how fun the game was. It wasn't like it was on the NES, with the Zapper, where you had to have the gun almost perfectly lined up to the screen to score a hit, rather, you could put your hand down by your hip, and use subtle movements to target. It felt totally natural and was incredibly fun.
Official Nintendo Fanboy Smugness & Gloating Thread
Great Wii / Excite Truck impressions from the Fusion Tour and a small gameplay clip as well, looking mighty fine 

Interesting...namor7 wrote:Wii hardware video tour by IGN's Matt Casamassina:
http://www.infendo.com/2006/09/video-wi ... sonal.html
Shame he didn't get around to showing the Controller bar - I'd have been interested in a demonstration of how that gets hooked up and synchronised.
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Not sure, there used to be two, didn't there?Darkflame wrote:Only one SD card now?namor7 wrote:Wii hardware video tour by IGN's Matt Casamassina:
http://www.infendo.com/2006/09/video-wi ... sonal.html
Now just give me black, please
When did that happen :-/
Straight Outta Trumpton.
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They go on the internal memory, &or the card, but not the controller.
Controller only has enough memory for a Mii charecter and maybe a controller setting or somesort.
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Thinking about the Mii charecters, they could be used very diversely.
As it obviously stores the features picked, not the end result, different games could display the data differently.
eg. Nintendo might be showing the Mii charecters as crude/cartoony, but theres nothing stopping a developing showing them as more realistic style, or cell-shaded, or..whatever.
I hope developers start using this
Its not essiential, but I will now be more annoyed if we cant just plugin a FAT32 Harddrive.
I hoped to use my existing SD card in there AND buy a nice new big one.
Controller only has enough memory for a Mii charecter and maybe a controller setting or somesort.
====
Thinking about the Mii charecters, they could be used very diversely.
As it obviously stores the features picked, not the end result, different games could display the data differently.
eg. Nintendo might be showing the Mii charecters as crude/cartoony, but theres nothing stopping a developing showing them as more realistic style, or cell-shaded, or..whatever.
I hope developers start using this
Yup.Not sure, there used to be two, didn't there?
Its not essiential, but I will now be more annoyed if we cant just plugin a FAT32 Harddrive.
I hoped to use my existing SD card in there AND buy a nice new big one.
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Okay, for the record, Nintendo hasn't officially confirmed it yet...but we have every reason to hopeBubba wrote:*Dances joyous dance of joyfullness*namor7 wrote:Yep, one console code, not individual codes per game. This should go some way toward pleasing Bubba
Now let's just hope David Yarnton doesn't shoot it down tomorrow
Well done Ninty - Bubba = Pleased
Cheers
Bubba
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I think that's for connecting a controller to the console rather than synchronising the Wii to the SD card. It's like the connect button you get on a wireless mouse and its receiver.Mayhem wrote:There is a "synchronise" function for the Wii and the SD card plug-in but I'm not sure how it'll work. Maybe it will copy whatever is in the Wii memory onto the card incase something happens to the Wii.
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Definitely a huge improvement on the crap DS systemBubba wrote:*Dances joyous dance of joyfullness*namor7 wrote:Yep, one console code, not individual codes per game. This should go some way toward pleasing Bubba
Now let's just hope David Yarnton doesn't shoot it down tomorrow
Well done Ninty - Bubba = Pleased
Cheers
Bubba
Why a console code though? What if you share the console with someone else? Can you each have your own "console code"?
Why not have a simple friends list like XBox Live, MSN etc? Wasn't that the whole point of the Mii avatar?
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It might well go with your Mii, which stores a code and the profile is either on SD or held on a central server, which would be bad for anyone not taking their Wii online, although I think Nintendo, now that they are embracing online, will be selling the Wii as something that is supposed to be online.
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Yeah, next gen consoles and online seem to be going hand in hand. Unless you're sony that is
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I suspect it'll be a central profile type thing rather than a "console specific" thing, held @ Ninty HQ and on your Wiimote / SD Card along with your Mii.
Having the ability to go round your mates house, poke your Wii into action (:fnarr:) at home and grab your Mii as well as any gamesaves etc. is utterly fantastic, and would be one of those "real cool things" that would get me more interested in the Wii.
Cheers
Bubba
I suspect it'll be a central profile type thing rather than a "console specific" thing, held @ Ninty HQ and on your Wiimote / SD Card along with your Mii.
Having the ability to go round your mates house, poke your Wii into action (:fnarr:) at home and grab your Mii as well as any gamesaves etc. is utterly fantastic, and would be one of those "real cool things" that would get me more interested in the Wii.
Cheers
Bubba
It will have a friends list...even the DS has a friend list..per game.Why not have a simple friends list like XBox Live, MSN etc? Wasn't that the whole point of the Mii avatar?
Universal code= universal friend list I guess too.
The only difference is you have a number rather then a name.
Personaly I prefer this, allthough I am in the minority.
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It might be called a friends list but it's hardly comparable with the systems used by MSN & XBox Live. And it's hardly a friendly system (no pun intended) for a console trying to appeal to the masses.Darkflame wrote: It will have a friends list...even the DS has a friend list..per game.
Seriously? I really can't think of a single plus point of using a code and don't know of anyone else that likes it on the DS.Darkflame wrote: Universal code= universal friend list I guess too.
The only difference is you have a number rather then a name.
Personaly I prefer this, allthough I am in the minority.
Surely the method Bubba describes is exactly how it should and hopefully still will work.

