Sorry, no playable demo this time, that would spoil things.
Been plugging away at Javascript HTML5 and things are coming together... Most of the game framework is in place, so I'm starting to
focus on level designs after I've built about 10 different enemies with some more to design ... looking at 30 - 40 levels with a few boss meanies in there. It will have somewhat stackable power-ups with a power shot gauge, if you shoot more stuff, your ship shoots more stuff, so a self fulfilling power up (sorry Jeff, stole your idea, it was too cool to pass up). Having said that, this game is somewhat different than Grid Runner, only thing in common is a grid!
At this moment, FireFox is playable and I'm using it for development.
Chrome is 'holy shit thats fast!', also found the magic parameter to run it via the file system '--allow-file-access-from-files'.
As for IE, it runs at the unimpressive speed of ~30-40fps! I suppose I could try to add frame skip feature... argh bugger it, no one uses IE these days to even bother.
Also implemented basic joystick (Xbox 360) controller support via
http://code.google.com/p/javascript-joystick/
which was simple enough.
Another month and I may actually finish a project I started
