Official Nintendo Fanboy Smugness & Gloating Thread
It's probably not a camera, but whilst expense might be an issue I don't think complexity or CPU power would be. All it needs to do is to track the position of two lights from one frame to the next and determine which direction they've moved in, and whether they've moved closer together or further apart. With suitable IR sources and a suitable filter it would be acceptable to assume that the two brightest pixels are the ones that matter, and from then on the calculations are simple.zbandito wrote:I don't think there is a camera. Too complex and expensive, too much electrical power and too much CPU power required. I would guess ultrasonic, but I'm not sure how they would work around reflections.
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Hi,
Anyone else saw the pictures today of the standard dual analog controller that will ship with the Wii?
It looks like an old style SNES controller crossed with a PS2 controller.
http://www.joystiq.com/2006/05/11/wii-i ... l-console/
Anyone else saw the pictures today of the standard dual analog controller that will ship with the Wii?
It looks like an old style SNES controller crossed with a PS2 controller.
http://www.joystiq.com/2006/05/11/wii-i ... l-console/
Is this what has become of the shell controller (the one the wiimote was meant to fit into...)
And whats all this 'more hardware details left" nonsense! An Interview is up at IGNWii with perrin Kaplan, check it out if you think im just a crazed fanboy
And then theres the konami interview (also IGN) with regards to elebits. heres a quote:
..."IGN: Is the hardware as easy to use on the Wii as it was with the GameCube? The two systems are very similar is structure we're told.
Konami: Yes, the structure is very similar to GameCube, but you already knew that. The development was not that difficult, as the Wii system has built in physics simulation. That helped the process. "...
I thought the PPU rumours were trash and dead already?
Colour me confused.
And whats all this 'more hardware details left" nonsense! An Interview is up at IGNWii with perrin Kaplan, check it out if you think im just a crazed fanboy
And then theres the konami interview (also IGN) with regards to elebits. heres a quote:
..."IGN: Is the hardware as easy to use on the Wii as it was with the GameCube? The two systems are very similar is structure we're told.
Konami: Yes, the structure is very similar to GameCube, but you already knew that. The development was not that difficult, as the Wii system has built in physics simulation. That helped the process. "...
I thought the PPU rumours were trash and dead already?
Colour me confused.
Makes sense, The havok engine is shipping with dev kits then? I presumed it was just a stand-alone middleware. I wondered weather ATi had used their physics stuff and included it in the gpu (which im hearing also does sound?) since their next wave of grfx cards will be.
Edit: havok have only just anounced that they will optimize their engine for wii...? So unless Nintendo have some physics APIs within their sdk, why would konami say this? I would have thought konami would write their own engines anyway, especially for such an oddball game.
hmm
Edit: havok have only just anounced that they will optimize their engine for wii...? So unless Nintendo have some physics APIs within their sdk, why would konami say this? I would have thought konami would write their own engines anyway, especially for such an oddball game.
hmm
Last edited by Nixie on Sat May 13, 2006 12:31 am 0, edited 1 time in total.
...Snakey wrote:I've been looking for something I meant to reply to when I first read it, but I can't find it - ah well, this is as good a place as any.
People were talking about it being 'only 2x gamecube'. Yeah, I was expecting 3x or more. For what the GC cost them back then, I figured similar money would get them 3x-4x. But that was before the official specs came out, and before they got leaked
So it's under 2x gamecube. Yeah I was expecting more but it's not a big deal. It's good enough for what it needs to do.
So I just came up with this (admittedly unlikely) theory, which if true, will make Nintendo KING OF EVERYTHING, EVER.
The thing is costing them far less than the GC did. They haven't announced the price yet, because they want to maximise the WOW factor. Imagine it - they don't tell ANYONE how much it's going to cost. And then on launch day, you walk into your local retailer, and walk out with your Wii for $79.95.
Now THAT would get everyones attention.
And thus, the Wii wipes the floor (snigger) with the competition, and sells 200 million.
.... and then Nintendo issue a press release.
"We spent over a year trying to think up THE most fucking stupid name we possibly could... and we STILL kicked ass."
Only one thing wrong with that theory, and that's that they spent all their R&D budget on the controller...
But wouldn't that kick ass?
You just may be onto something there SnakeyIGN: What is [the Wii’s] price?
Kaplan: We work very hard to get the pricing of components down to produce products and give pricing that makes it affordable for pretty much all consumers. That will be our goal with the Wii console.
IGN: It’s gonna be cheaper, in other words. I think you guys said in the past “at least under $300.â€
Kaplan: Let me just say the Wii console will be a price that you will all really like. It will cause you to line up to want to buy it.
{{{"wicked is the witch that stands for nothing"}}}
I know, I would buy this console if only to play Zelda, Mario, a new AC, Wario Ware and the classics...everything else is just a bonus.Gokou-Dragonspirit wrote:Mario Galaxy looks absolutely fucking amazing...Who needs HD and all the rest when something looks as downright beautiful and fun as that.
Bless Nintendo
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