Official Nintendo Fanboy Smugness & Gloating Thread
- PurpleChair
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I'd have thought that something more... ambient (like Neon) would have worked alright? Dancing around with a pint/funny cigarette/loved one's hand/totem to Baal in one hand and a Wii controller in the other, changing what's happening on screen.daniel thomas wrote:Well, I hope Yak has a chance to give the Wii a good workout, and find out if this would be the case. I don't necessarily think the wiimote would be too twitchy, but I'd have to see the thing in motion with enough games to really tell.Snakey wrote:Yup, we had this discussion before. The concensus, from Yak himself, is that it wouldn't work very well. Too twitchy. And he's right.phattslagg wrote:Has anyone mentioned how well Gridrunner++ would translate to Wii?
Whaddya reckon?
I'd love to see games like Gridrunner++ on other platforms. Live Arcade, or Nintendo DS, or Wii, or whatever. Heck, give 'em all the games. Gimmie back my mower!
I guess I see it more as a general feedback thing, changing with the way you swing yourself about, rather than something you'd conciously try and play.
Hmmm.
"I don't care if you're Bison or sheep! Saikyo style won't lose!"
Hehe, well, better make up your own mind about the issue after reading the discussion from here:Snakey wrote:Yup, we had this discussion before. The concensus, from Yak himself, is that it wouldn't work very well. Too twitchy. And he's right.phattslagg wrote:Has anyone mentioned how well Gridrunner++ would translate to Wii?
Whaddya reckon?
http://www.yakyak.org/viewtopic.php?t=5 ... &start=105
Personally, I think it's way too early to say anything like that, especially after seeing how well the Shooting Demo, Laser Hockey and others work. Also, you gotta remember that Yak hadn't even tried Wii when he said that and was also pretty much talking about coarse movements, when at least by now, we should all know that that's not the only way the system works.
Yak of course pointed this out as well:
Yak wrote:Also willing to accept, in the absence of actually having used a Wii, that I may be wrong.
Why is he creeping up on her with a fishing rod in his hands?Darkflame wrote:Looks like a DS game..almost exactly :pfog wrote:Hmm. This or Zelda?....this or Zelda?....tricky one![]()
http://forums.g4tv.com/messageview.cfm? ... did=645720
Hoping to reel her in perhaps?
The first NSFW DS game?
- fog
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Apart from the fact he doesn't know his "Nunchuck" from his Wiimote that sounds encouraging. 
Not so encouraging though...
Not so encouraging though...
At the other end of the stylistic scale is Wii’s Legend of Zelda: Twilight Princess. It’s the most visually ambitious, which unfortunately showcases the Wii’s limitations. If there’s anything the game desperately needs, it’s antialiasing. The jaggies were impossible to overlook, and given the simple textures and geometry, it compounded the problem.
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That was a good article, if only to hear someone articulate on the wiimote experience with Wii Sports Tennis. It sounds as if you can do far more than simply swing the remote. This was an early game that grabbed my interest, so I'm really looking forward to seeing it in the coming weeks.
I do have a problem, however, with this obsession over graphics. Sorry, kids, but I don't think we have a right to complain about videogame graphics anymore. How can something be ugly or primitive anymore? The Atari 2600 was primitive. A lot of the NES games were primitive. Something that's on par with Xbox is not primitive. This is just rediculous, something batted about by the fanboys. I'll wage good money that the average consumer will never care one whit. Certainly not the parents.
I don't see too many folks complaining about the graphics on the Nintendo DS, even though it competes with PSP. I do remember the prozines and the videogame nerds complaining endlessly that DS was just a warmed-over N64. I don't hear those complaints anymore.
"Videogames" have a certain look in the public's eye. I don't think that's going to necessarily change, even though the graphics diversity will continue to widen. This is a good thing. Diversity is a good thing. If history is any judge, I don't think graphics will be a major issue for Wii owners 12 months from now.
I do have a problem, however, with this obsession over graphics. Sorry, kids, but I don't think we have a right to complain about videogame graphics anymore. How can something be ugly or primitive anymore? The Atari 2600 was primitive. A lot of the NES games were primitive. Something that's on par with Xbox is not primitive. This is just rediculous, something batted about by the fanboys. I'll wage good money that the average consumer will never care one whit. Certainly not the parents.
I don't see too many folks complaining about the graphics on the Nintendo DS, even though it competes with PSP. I do remember the prozines and the videogame nerds complaining endlessly that DS was just a warmed-over N64. I don't hear those complaints anymore.
"Videogames" have a certain look in the public's eye. I don't think that's going to necessarily change, even though the graphics diversity will continue to widen. This is a good thing. Diversity is a good thing. If history is any judge, I don't think graphics will be a major issue for Wii owners 12 months from now.
That's because the game is boring as hell. And I'm a rabid RPG fan.Marius wrote:Oblivion is still the only game so far where I feel the graphics actually improve on the experience.
Armed with a Cintiq+4+bless I'm off to fight bad taste!
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- RageMatrix
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Its essentially a GameCube+, right? Anyone one have any problems with jaggies on a GameCube? Because I didn't. Nor do I see these horrendous jaggies in any screenshots.....at least not enough to make me think "ew!"fog wrote:Apart from the fact he doesn't know his "Nunchuck" from his Wiimote that sounds encouraging.
Not so encouraging though...At the other end of the stylistic scale is Wii’s Legend of Zelda: Twilight Princess. It’s the most visually ambitious, which unfortunately showcases the Wii’s limitations. If there’s anything the game desperately needs, it’s antialiasing. The jaggies were impossible to overlook, and given the simple textures and geometry, it compounded the problem.
If it has a smooth framerate and the crazy controller does all it supposed to do, I'm in.
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No stupidly large sig images please.daniel thomas wrote:That was a good article, if only to hear someone articulate on the wiimote experience with Wii Sports Tennis. It sounds as if you can do far more than simply swing the remote. This was an early game that grabbed my interest, so I'm really looking forward to seeing it in the coming weeks.
I do have a problem, however, with this obsession over graphics. Sorry, kids, but I don't think we have a right to complain about videogame graphics anymore. How can something be ugly or primitive anymore? The Atari 2600 was primitive. A lot of the NES games were primitive. Something that's on par with Xbox is not primitive. This is just rediculous, something batted about by the fanboys. I'll wage good money that the average consumer will never care one whit. Certainly not the parents.
I don't see too many folks complaining about the graphics on the Nintendo DS, even though it competes with PSP. I do remember the prozines and the videogame nerds complaining endlessly that DS was just a warmed-over N64. I don't hear those complaints anymore.
"Videogames" have a certain look in the public's eye. I don't think that's going to necessarily change, even though the graphics diversity will continue to widen. This is a good thing. Diversity is a good thing. If history is any judge, I don't think graphics will be a major issue for Wii owners 12 months from now.
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