Call Of Duty: Modern Warfare II
- Viscount Charles
- Baaaaaa!

- Posts: 2008
- Joined: Tue Sep 17, 2002 5:34 pm 0
Re: Call Of Duty: Modern Warfare II
I find that whichever weapon I've most recently started to unlock the add-ons for is "the best". The other day it was the M16; today it's the ACR. At some point I will go back and try out the FAL, and that one will turn out to be the best, too.
"Put me back on my bike!"
- Ratsoap
- Baaaaaaa!

- Posts: 6344
- Joined: Fri Dec 19, 2003 1:46 pm 0
- Location: Back in Edinburgh
- Contact:
Re: Call Of Duty: Modern Warfare II
Wolrd at War has web stats which give things like heatmaps of kills and stuff like that, it's pretty good.benedictw wrote:Oh gods yes. Which of your friends is best on map X? Does Ratsoap have a bad map? Which weapons the favourite etc etc. Very much a missed oppotunity.
Completed all the spec ops over the weekend with slagbutt. Some of those are mentally hard. Although the last one where you have to kill 15 juggernauts on the oil rig turned out to be a breeze, despite saying 'this one probably isn't even possible'.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
- BrianTheNaughtyBoy
- Baaa!

- Posts: 173
- Joined: Mon Jun 09, 2008 9:19 am 0
Re: Call Of Duty: Modern Warfare II
I've been using the FAL. You need 150 kills to unlock the ACOG but this is quite a good attachment. Pair it with stopping power and sleight of hand and you have a quick action semi-sniper type thing. The ACOG takes a bit of getting used to.Viscount Charles wrote:I find that whichever weapon I've most recently started to unlock the add-ons for is "the best". The other day it was the M16; today it's the ACR. At some point I will go back and try out the FAL, and that one will turn out to be the best, too.
I cam across the range of the 1887s (or whatever they are called) at the weekend. Ridiculous. Surely they have to patch that?
Re: Call Of Duty: Modern Warfare II
Not sure if I came up against a cheater, but when I died in a game, the killcam showed the guy shooting at me through a wall. Could have been a glitch too, I suppose. Does the game have ballistics that advanced, ie ammo that penetrates walls?
I was also accused of camping in a Domination game where we did really well, took 2 of the 3 points, and defended them, ie "Camp moar, Metalslave!". This amused me a great deal.
I was also accused of camping in a Domination game where we did really well, took 2 of the 3 points, and defended them, ie "Camp moar, Metalslave!". This amused me a great deal.
- Ratsoap
- Baaaaaaa!

- Posts: 6344
- Joined: Fri Dec 19, 2003 1:46 pm 0
- Location: Back in Edinburgh
- Contact:
Re: Call Of Duty: Modern Warfare II
Yeah, that's a pretty major mechanic of the game. The FMJ attachment enhances this behaviour, which makes nailing people hiding in buildings a lot easier.Anders wrote:Not sure if I came up against a cheater, but when I died in a game, the killcam showed the guy shooting at me through a wall. Could have been a glitch too, I suppose. Does the game have ballistics that advanced, ie ammo that penetrates walls?
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
Re: Call Of Duty: Modern Warfare II
Yes, absolutely. Not every gun can do it, and some can only do it with an upgrade.Anders wrote:Does the game have ballistics that advanced, ie ammo that penetrates walls?
Hide behind a fence? You'll get shot. Hide behing a brick wall? Someone with a big enough gun will shoot you.
Re: Call Of Duty: Modern Warfare II
Ah, I see. I have to grind a bit to unlock FMJ, then.Flabio wrote:Yes, absolutely. Not every gun can do it, and some can only do it with an upgrade.Anders wrote:Does the game have ballistics that advanced, ie ammo that penetrates walls?
Hide behind a fence? You'll get shot. Hide behing a brick wall? Someone with a big enough gun will shoot you.
Re: Call Of Duty: Modern Warfare II
Seeing a growing trend for ruining Headquarters over the weekend. A lot of people that just aren't engaging in the capture/defend aspect of the gamemode. Just running around trying to pick off people in order to increase their kills and not bothering with score. Pretty much ruins the ability to capture or defend anything when the rest of your team just doesn't fucking bother.
Also, Halo Jumpy Twat behaviour is on the rise.
Also, FUCKING GRENADE LAUNCHERS.
Also, sad face.
Also, Halo Jumpy Twat behaviour is on the rise.
Also, FUCKING GRENADE LAUNCHERS.
Also, sad face.
Re: Call Of Duty: Modern Warfare II
I'm really good with grenade launchers, I seem to have a knack for judging the arc of shot needed.
It's fun popping them into the upper stories of buildings that you know people like to snipe from.
It's fun popping them into the upper stories of buildings that you know people like to snipe from.
Re: Call Of Duty: Modern Warfare II
Does the jumpy thing help anyone though? I'm not minding the grenade launchers at the moment when there's so much more stuff I hate worse (akimbo shotguns, ludicrous bling on weapons).Jimaroid wrote: Also, Halo Jumpy Twat behaviour is on the rise.
Also, FUCKING GRENADE LAUNCHERS.
Also, sad face.
- Ratsoap
- Baaaaaaa!

- Posts: 6344
- Joined: Fri Dec 19, 2003 1:46 pm 0
- Location: Back in Edinburgh
- Contact:
Re: Call Of Duty: Modern Warfare II
PS3 leaderboards hacked.
Not really sure what people hope to achieve by doing things like this, other than getting banned.
Not really sure what people hope to achieve by doing things like this, other than getting banned.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
- Terrypantsman
- Baaaaa!

- Posts: 1235
- Joined: Fri Dec 10, 2004 6:38 pm 0
- Location: The Hot Place
Re: Call Of Duty: Modern Warfare II
Jimaroid wrote:Seeing a growing trend for ruining Headquarters over the weekend. A lot of people that just aren't engaging in the capture/defend aspect of the gamemode. Just running around trying to pick off people in order to increase their kills and not bothering with score. Pretty much ruins the ability to capture or defend anything when the rest of your team just doesn't fucking bother.
Also, Halo Jumpy Twat behaviour is on the rise.
Also, FUCKING GRENADE LAUNCHERS.
Also, sad face.
I am also seeing a serious decline in games on line at the moment, starting to worry that this is going to be completely ruined over the next month.
.....ludicrous bling. on weapons
what are people at large with diamond encrusted silencers and gold plated motion sensors
- Viscount Charles
- Baaaaaa!

- Posts: 2008
- Joined: Tue Sep 17, 2002 5:34 pm 0
Re: Call Of Duty: Modern Warfare II
It's a shame that games allow you to do this sort of thing. It really messes with my "suspension of disbelief" to see behaviour that ought to have been consigned to the dustbin some time around Quake 2. Bunny-hopping, knife kills by someone charging down the barrel of a gun, in fact pretty much all of the "run & gun" repertoire. Try any of that in RL and you either break an ankle or shoot yourself.Jimaroid wrote: Also, Halo Jumpy Twat behaviour is on the rise.
"Put me back on my bike!"
- Portland
- Baaaaaaa!

- Posts: 8828
- Joined: Thu Apr 06, 2006 8:16 am 0
- Location: Swinton, South Yorkshire
Re: Call Of Duty: Modern Warfare II
Jumping people amuse me - just means they look dumb hitting the deck.
Might have to level a little tonight with the tedium that is TDM.
@Anders Barrett .50 doesn't really need FMJ to get through walls. Amusing to use the heart beat sensor to spot people in building and drill them through the wall.
Might have to level a little tonight with the tedium that is TDM.
@Anders Barrett .50 doesn't really need FMJ to get through walls. Amusing to use the heart beat sensor to spot people in building and drill them through the wall.
Portland 3.0.1.0 public release rolled out
Re: Call Of Duty: Modern Warfare II
I dunno, there's very little about the MW games that's realistic. It might be more realistic than Quake2, but there's an awful lot of silly in the game.Viscount Charles wrote:It's a shame that games allow you to do this sort of thing. It really messes with my "suspension of disbelief" to see behaviour that ought to have been consigned to the dustbin some time around Quake 2. Bunny-hopping, knife kills by someone charging down the barrel of a gun, in fact pretty much all of the "run & gun" repertoire. Try any of that in RL and you either break an ankle or shoot yourself.

