Official Nintendo Fanboy Smugness & Gloating Thread
- HGFB
- Sheepie Whore

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I remember everyone saying similar things about the DS when it was announced. Gimmicky, underpowered, what do you need 2 screens for?, 5:1 etc. Sure a lot of tat has been released that makes bad use of the control scheme (Rainbow Islands we're looking at you) but god damn the DS is bloody nice.
I think it'll be the same with the Wii. A lot of badly written innapropriate crap but also a lot of really clever and really well done fun games. I've got my 360 for stuff like GoW. I'll have my Wii for the sort of stuff the DS does well.
I think it'll be the same with the Wii. A lot of badly written innapropriate crap but also a lot of really clever and really well done fun games. I've got my 360 for stuff like GoW. I'll have my Wii for the sort of stuff the DS does well.
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- Deckard
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27 million DS sold so far worldwide -
http://www.gamasutra.com/php-bin/news_i ... tory=11793
and 22 for the PSP
http://blogs.theage.com.au/screenplay/
http://www.gamasutra.com/php-bin/news_i ... tory=11793
and 22 for the PSP
http://blogs.theage.com.au/screenplay/
Now with a new Mac Mini Pro so dont judge me !
Yes, which just shows you that the DS is not "kicking arse" quite as much as anybody seems to think. In fact, 5 million can easily be accounted for by the people who bought the original DS and then shelled out for a DS Lite. A hell of a lot more than 5 million can, in fact.Deckard wrote:27 million DS sold so far worldwide -
http://www.gamasutra.com/php-bin/news_i ... tory=11793
and 22 for the PSP
http://blogs.theage.com.au/screenplay/
But it's beside the point. Wii/PS3 are very different animals to DS/PSP. It's not even "all about the games" anymore. It's very unpredictable.
Nothing is worth the effort you put into it.
Well, first of all, in good games like Zelda, Trauma Center, Wii Play, Wii Sports, Super Monkey Ball, Excite Truck, Madden, Red Steel and CoD, this:Snakey wrote:Go on, tell me it's wrong.
..will get you nowhere.When half the games require you to wave the thing around - and it doesn't matter how, where or why you wave it around, as long as you do..
Secondly, the whole intuitive-thing, I don't think that even you can deny that something like Wii Tennis is not more intuitive than other Tennis games around? Afaik, and using common sense, Wii Sports is so far the only game that's supposed to show off the whole "gaming for everyone" approach.
Wii Tennis, in full effect:
http://www.youtube.com/watch?v=JUOeG4ayv7E
Well be honest. If you'd never heard anything at all about the Wii, and someone shoved that remote in your hand, would your first instinct be to wave it about? I bet it wouldn't. I think anybodys first instinct on being handed such a device would be to start pressing buttons, personally.Samus wrote:Secondly, the whole intuitive-thing, I don't think that even you can deny that something like Wii Tennis is not more intuitive than other Tennis games around?
Nothing is worth the effort you put into it.
Yes, and we can see the PSP success in its massive game and UMD sales!
Yes, techicaly, you are right, they need to *know* it has to be waved about.
So, they need to see one person playing it.
But thats hugely different from needing to know the button-combo to do a volly, or a lob, or to add spin.
Still about the games. Even if Nintendo starts calling some Wii releases "non games".
Nintendos weather and news is just a cheap stealth-tactic to get people playing (and buying) games.
Sony may be trying to get us all blu-rayed up, but the multimedia functions of the PS3 are going to come a very distant second to the games as regards to reasons to buy it, imo.
It is, indeed, unpredictable. Id agree with that.
Im very dissapointed in that fact no 3rd party is yet exploring that possibility.
Your really stretching yourself now.As for "intuitive" - yeah. Ok. So people who've never seen or heard of it before know exactly what to do without being told? I don't think so. People are not used to waving remotes around to get them to do stuff.
Yes, techicaly, you are right, they need to *know* it has to be waved about.
So, they need to see one person playing it.
But thats hugely different from needing to know the button-combo to do a volly, or a lob, or to add spin.
Nope.But it's beside the point. Wii/PS3 are very different animals to DS/PSP. It's not even "all about the games" anymore. It's very unpredictable.
Still about the games. Even if Nintendo starts calling some Wii releases "non games".
Nintendos weather and news is just a cheap stealth-tactic to get people playing (and buying) games.
Sony may be trying to get us all blu-rayed up, but the multimedia functions of the PS3 are going to come a very distant second to the games as regards to reasons to buy it, imo.
It is, indeed, unpredictable. Id agree with that.
Absolutely.That's what I'm hoping. Take the basic Mii data and interpret it using each games own graphical style.
Im very dissapointed in that fact no 3rd party is yet exploring that possibility.
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- HGFB
- Sheepie Whore

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That's not a likely situation though is it?Snakey wrote:Well be honest. If you'd never heard anything at all about the Wii, and someone shoved that remote in your hand, would your first instinct be to wave it about? I bet it wouldn't. I think anybodys first instinct on being handed such a device would be to start pressing buttons, personally.Samus wrote:Secondly, the whole intuitive-thing, I don't think that even you can deny that something like Wii Tennis is not more intuitive than other Tennis games around?
Which is easier? Put the remote in someone's hand and say "Pretend you're playing tennis" or hand then a joy pad and say "x for back swings, y for smash, sigma for lob and green to do a barrel roll"
Of course that assumes that the Wii game doesn't have just as stupidly complicated control scheme as the other console (NFS Carbon we're looking at you)
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- fog
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To be fair though Wii Tennis is very much a simplified game compared to other tennis games. I've no doubt you have plenty of control over hitting the ball but you have no control over player movement. Add in analogue stick for movement and it's not quite so intuitive.Samus wrote: Secondly, the whole intuitive-thing, I don't think that even you can deny that something like Wii Tennis is not more intuitive than other Tennis games around?
...but that sort of stuff isn't often done with a 'combo', is it? Just one button. Won't take long to work that out, will it?Darkflame wrote:But thats hugely different from needing to know the button-combo to do a volly, or a lob, or to add spin.
I was more referring to Sonys claims that people would buy the PS3 even if there wasn't any games. Which seems to be true.Darkflame wrote:Nope.
Still about the games.
Nothing is worth the effort you put into it.
- HGFB
- Sheepie Whore

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I dunno about that. The launch titles weren't alll terrible. If I was buying a PS3 today I'd probably be walking away with Motorstorm at leastSnakey wrote:I was more referring to Sonys claims that people would buy the PS3 even if there wasn't any games. Which seems to be true.
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Imo, they should have done that, or at least, an option.fog wrote:To be fair though Wii Tennis is very much a simplified game compared to other tennis games. I've no doubt you have plenty of control over hitting the ball but you have no control over player movement. Add in analogue stick for movement and it's not quite so intuitive.Samus wrote: Secondly, the whole intuitive-thing, I don't think that even you can deny that something like Wii Tennis is not more intuitive than other Tennis games around?
But it would still have been drasticaly more simple to understand then other tennis games.
Analogue sticks are fairly easy for a novice to get the hang of from my expirence. It would be less intuitive, but still a huge-step up from other ways to do tennis.
I fully expect and look forward to 3rd partys to be making more "meaty" versions of the Wii-sports games.
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