Gridrunner Revolution on ipad?

ciderman
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Gridrunner Revolution on ipad?

Post by ciderman »

So, now the world has seen the ipad, apples new tablet device.
Will we see Gridrunner Revolution come to it's screen?
Could be cool!

Give me a reason to buy one anyway!
I dunno Ted. It was like that time we put on that variety show and you did that
impression of Stephen Hawking.

He was the last person you'd expect to turn up. That was a million to one shot. God he
can fairly move in that wheelchair when he's angry!
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Re: Gridrunner Revolution on ipad?

Post by Jest of EVE »

ciderman wrote:So, now the world has seen the ipad, apples new tablet device.
Will we see Gridrunner Revolution come to it's screen?
Could be cool!

Give me a reason to buy one anyway!
That's a massively risky question for a developer like LS.
I would think that the HUGE user base of iPhone....thingy...users is more important than the newly released piece of uncertainty that is the iPad.

In other words, forget it.

LS are seemingly 'well into' making a cool i-thingy-phone app that will generate some actual revenue and help a genius game developer into the comfortable position of making yet another fucking fantasticly awesome game that will be ignored by everyone who has the attention span of a 16 year-old 'privileged' teen c**t! (/charlie brooker)

That's just my opinion (///////C. Brooker x10)
I'm sorry, Mr. President, but Space Giraffe is the best shooter ever made so STFU U n00b!
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Re: Gridrunner Revolution on ipad?

Post by gilesgoat »

well iThink :lol:

Well .. I guess the problem number one with the iPad thing is that simply I don't think it has graphic capabilities so high
to run EXACTLY a thing like the current GR REV on it, the amount of graphic stuff running on is quite massive.

It would probably have to be some cut down/different version.

In any case "the engine" we are working on it for the iPhone is/will going to work on the iPad as well , or so should or
you can be sure ther will be at some point some "engine" for the iPad as well.

If we'll be on the iPhone, we'll be on the iPad for sure too.

Actually I don't know what's better/worse .. everything seems to have "massive pro and cons" on both sides ..

We don't know really if iPhone means "oh yeah" comapred to iPad, it could well be that things could turn out different.

One thing we know,the only one, for sure .. whatever we are going to do an appl we'll do our best to make it good.

The other thing we kinda know "for sure" as well is that "this, will probably be semi-irrelevant about the volume of sales".

I mean we already know that "do a really good appl" does not mean "you are going to sell lot of it" but in a way
"who cares ?" we'll do our best anyway :)

You can be reassured that "anything we are going to work on, we'll try to do our best appl we can do" and this is
the best we can say I think :wink:
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Re: Gridrunner Revolution on ipad?

Post by Jamesac »

If it's not rude to ask (and it probably is) how is the iPhone stuff coming? Engine development in progress, gameplay being hammered into place?

Just nosy. My niece has an iPod Touch I can borrow so I'll be able to play whatever comes out for it after all. :)

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Re: Gridrunner Revolution on ipad?

Post by ciderman »

Finally have an iPhone in the household, although I prefer my HTC Desire!
So, any sign of Gridrunner or Tempest or even Spacegiraffe on either an Apple OS or Android phone???
I dunno Ted. It was like that time we put on that variety show and you did that
impression of Stephen Hawking.

He was the last person you'd expect to turn up. That was a million to one shot. God he
can fairly move in that wheelchair when he's angry!
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Re: Gridrunner Revolution on ipad?

Post by gilesgoat »

Well .. we are still working on those things, we'll have of course to scale down and tune stuff according to the
iPad/iPhone capabilities ( that are not 'huge' ) it's not exactly that you have a uber performant shader capable chip in there.

Neon stuff it's a bit of a beast.
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Re: Gridrunner Revolution on ipad?

Post by ThetaReactor »

I thought of this myself. Well, really, I was thinking that GR++ would be an easy fit. Particularly since it was designed for little touchscreen thingies from the get-go. If one of the more code-literate folks here could port it, it would still blow away half the stuff in the app store. Might be a quick and easy way to get some presence on the Android side of things, too.

Oh. I see there's already an iPhone port. Why is this not on the app store? And a flash version, too? That'd be perfect, what with Froyo finally coming into general use...
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Re: Gridrunner Revolution on ipad?

Post by gilesgoat »

I tell you this, it's 20.17 and I am working on iPad, and I probably be on iPad unti 22 and then a bit from 23.00 to 00 ..

The iPhone thing as far as I know what "experimental" and "non sellable" cause it was using "not standard features" of
the iPhone so it would never be accepted into the Apple store.

It was done "quick and such" as a feasibility experiment not really as a commercial thing IIRC ( correct me if I am wrong ).

Currently we were developing and been at a certain stage with a "totally new iPhone/iPad engine" entierely re-done
in OpenGLES that could do but at the moment we are already 100% of time into 2 other things and that thing as well
been set into "idle mode" cause other stuff.

From my knowledge also, cause the way that thing is done "a port" would probably come "not so good" because GR++ was
designed to work in a certain way in a certain context that is maybe now "far away" ( obsolete ) compared to how all current
tech works, you'd do it better & faster in re-implementing the game dynamics and things using new methods rather than
doing a "real port" ( that would turn out in a kind of 'emulation' ) of GR++.

We are not doing it now, because we are busy ( and trying to do it fast as well ) on other things one of which has
prioirty over anything else but we are working our tits off as well on the iPad/iPhone side of things too we really are
7 on 7 doing things.
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Re: Gridrunner Revolution on ipad?

Post by skip »

Just a thought - I wonder if whoever did the iPhone test port (gravy? I can't remember) has tried it on the iPhone 4 with Apple approved methods.
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Re: Gridrunner Revolution on ipad?

Post by gilesgoat »

At the moment there is quite an amount of vaffanculo and such from me trying to
Understand bottlenecks and such about the iPad ..

So far the speed is not there yet.
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Re: Gridrunner Revolution on ipad?

Post by hype »

+1 Android
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Re: Gridrunner Revolution on ipad?

Post by gilesgoat »

So far running the "full" Neon Engine, even if "new generation" ( that on the PC proves to be lot better and even faster
than the original one ) proves to be quite a hard thing the iPad is simply not perfrormant enough ( well you need even a
PC 'decent' graphic card to run it ) to give you "all the flash and galore" of a PC version and I can't really see any other
portable device being better :?

It certainly needs to be an "adapted version for small mobile things" you can still do really nice stuff but you'll never match
what you can do with "a proper" graphic card, altought you can still do lovely stuff with less :)

Must admit "I was hoping lightly more" about iPad, yes is a cool device but ..

Anyway work ( on the iPad ) continues.

Android to be honest I haven't even had a look at it, I first want to see this iPad/iPhone thing go 'decently' before to even
try something that could be another "lot of pain in the arse to just have something that goes decent".

Then you see what's coming out here on a PC on a 30 inches monitor and you go "FOOKING HELL" and you really think
at some point "why I even bothered to buy an iPad ?" (*)




(*) actually was to read PDF and occasional internet browsing and listen to music and it excelles in all those 3 functions :)
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Re: Gridrunner Revolution on ipad?

Post by ThetaReactor »

So, when will you be porting Space Giraffe to the iPod Nano?

(That would, at least, give 'em a fair complaint for not being able to see anything... :lol: )

(Also, the Shuffle. And my alarm clock.)
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Re: Gridrunner Revolution on ipad?

Post by bcass »

Space Giraffe could work great with touch controls, with webs appropriately designed so fingers don't get in the way. More so than GridRunner IMO.
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Re: Gridrunner Revolution on ipad?

Post by PVB »

bcass wrote:Space Giraffe could work great with touch controls, with webs appropriately designed so fingers don't get in the way.
Easily done:

Image
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