Oculus quest
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Chirpychicken
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Oculus quest
Anyone getting one?
I'm planning on grabbing one in a few weeks but would love any feedback from anyone who has had a go on it.
I'm planning on grabbing one in a few weeks but would love any feedback from anyone who has had a go on it.
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Re: Oculus quest
Yes, it's amazing.
3 of us at work now have one, and one of those has a high-end VR setup too.
If you expect it to be as good as your £1k+ PC with headset cost on top, as some seem to, then you are open to disappointment.
However, the experience of being wireless with no setup (well 30 seconds to draw your play space) and be anywhere is liberating and if you've not had much use with VR you'll probably be blown away.
The display is clearer than the original Rift, but the tracking isn't perfect if you get too close to your face. Still what you are getting for £400 it's quite staggering, they must be taking a hit on it. Of course, you are tied into the Oculus store and if we're anything to go by, you'll spend on software!
I'm doing regular Box VR for fitness (ordered a new wipeable insert from VR cover as it does get a little sweaty...) and Beat Saber is up there for fun and a workout too. The wireless particularly liberates these games.
Racket Fury (Table tennis) is surprisingly good and Super Hot, is well, super hot!
Trying Tai chi next session.
As long as the developers are taking into account the power limitations of the processor then the experiences are great. How the phone processor is handling the dual displays at those resolutions, tracking and the guardian system is seriously impressive. You aren't going to get photo-realistic worlds.
I imagine a PS4 VR setup (and some great deals around at the moment) could give you more when it comes to the 'bigger' games, but ours barely gets touch due to being restricted to the playroom all the wires involved and basically needing to supervise the kids much more using it.
In short, we love it.
3 of us at work now have one, and one of those has a high-end VR setup too.
If you expect it to be as good as your £1k+ PC with headset cost on top, as some seem to, then you are open to disappointment.
However, the experience of being wireless with no setup (well 30 seconds to draw your play space) and be anywhere is liberating and if you've not had much use with VR you'll probably be blown away.
The display is clearer than the original Rift, but the tracking isn't perfect if you get too close to your face. Still what you are getting for £400 it's quite staggering, they must be taking a hit on it. Of course, you are tied into the Oculus store and if we're anything to go by, you'll spend on software!
I'm doing regular Box VR for fitness (ordered a new wipeable insert from VR cover as it does get a little sweaty...) and Beat Saber is up there for fun and a workout too. The wireless particularly liberates these games.
Racket Fury (Table tennis) is surprisingly good and Super Hot, is well, super hot!
Trying Tai chi next session.
As long as the developers are taking into account the power limitations of the processor then the experiences are great. How the phone processor is handling the dual displays at those resolutions, tracking and the guardian system is seriously impressive. You aren't going to get photo-realistic worlds.
I imagine a PS4 VR setup (and some great deals around at the moment) could give you more when it comes to the 'bigger' games, but ours barely gets touch due to being restricted to the playroom all the wires involved and basically needing to supervise the kids much more using it.
In short, we love it.
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Hardbattle
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Re: Oculus quest
Yep, I’ve got one. It’s bloody lovely. It’s not as comfy as PSVR and feels front heavy, but the tracking is amazing and the speed of setting it up is remarkable. I think it could be a bit like like a Trojan horse for VR, similar to the wii was for casual gaming. it’s not the fastest or the biggest or the best - but it’s the easiest and it just simply works. The controllers are also lovely. My online tag is Hardbattle is anybody wants to add me...
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Re: Oculus quest
Has anyone with freakishly close together eyes tried it? I've read that it's setup for an IPD range of 58–72mm, with the Rift S being smaller.
Mine is somewhere around 55mm, and I'd be a bit worried it won' be any good for me. Interested to hear how small people or freaks get on with it.
Mine is somewhere around 55mm, and I'd be a bit worried it won' be any good for me. Interested to hear how small people or freaks get on with it.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
Re: Oculus quest
Happy with Rift and Go for now.
I've just got into VRchat which is fantastic but it highlights an issue with where the Quest is positioned: it's trying to do PC stuff with mobile hardware. The upshot in VRC is avatars need to be very simple (low polygon) to display for Quest users as they're trying to render a world and a bunch of avatars that until a couple of months ago were only designed for people with big beefy desktop CPUs and GPUs. I think if I did get a Quest, I'd just try to treat it as a Go with better controllers
It's nothing wrong with the hardware; it's what they're trying to do with it and how it's sometimes perceived as a desktop VR replacement when it really isn't.
Still loving the Rift for gaming and VRchat, and the Go for watching TV/movies and casual games etc.
I've just got into VRchat which is fantastic but it highlights an issue with where the Quest is positioned: it's trying to do PC stuff with mobile hardware. The upshot in VRC is avatars need to be very simple (low polygon) to display for Quest users as they're trying to render a world and a bunch of avatars that until a couple of months ago were only designed for people with big beefy desktop CPUs and GPUs. I think if I did get a Quest, I'd just try to treat it as a Go with better controllers
Still loving the Rift for gaming and VRchat, and the Go for watching TV/movies and casual games etc.
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Re: Oculus quest
was playing with a mates last week, enjoyed it so much, i went and bought beat saber for the ps4... but i think i prefer the oculus version as there are no wires, or having to set up the camera or anything. you just put it on and play!
i'd buy one if i used the psvr more, but i'm not sure i use that enough to get my moneys worth. although i do LOVE wipeout, tetris effect and polybius (and now beat saber)
i'd buy one if i used the psvr more, but i'm not sure i use that enough to get my moneys worth. although i do LOVE wipeout, tetris effect and polybius (and now beat saber)
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Re: Oculus quest
Understand, and it's not without the odd frustration that it could be a bit more powerful.wanye wrote: i'd buy one if i used the psvr more, but i'm not sure i use that enough to get my moneys worth. although i do LOVE wipeout, tetris effect and polybius (and now beat saber)
BUT. Despite the PSVR having a wide selection of games and many that are more in-depth we barely ever use it. The Quest gets used loads more for all the reasons you say. You just put it on and play pretty much anywhere rather than being tied to the PS4 there is no faffing. And all the 'fitness' type games benefit massively from the lack of wires and thus also get used more.
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My brain just EXPLODED Oculus Quest ...
.. yes we got one ...
YES IS ABSOLUTELY IMPRESSIVE !!
Ok I always tought that "the VR room thing" is a bit of a "yeah but no yeah" .. I DID try time ago with VIVE and all the wires/etc. "yeah but no yeah"
BUT .. this thing .. HAS NO WIRES !! It's "relatively light" the ONLY MINOR thing you could say "the visual field is still not large as you'd like to" but .. anything else ..
MIND BLOWN
The TRACKING is MENTAL !!! The way it tracks hands movements , fingers, direction, etc. ok "there's a small delay" easy to compensate with but after a while "you have your hands in VR" and the interactivity and realism that gives you is "MASSIVE"
I tired the tutorial .. took me 10 mins or so .. and then "you just feel like those ARE your hands" "you can do all you want" with them.
I was stacking cubes, playing with a tennis ball, punching a ball on a wire, shooting little missiles .. and .. "it just feels real" .. they done a sublime work with that tracking/interactivity.
Icing on the cake .. there's a small thing in the tutorial, pretty silly but incredible fun, where you are in a "futuristic disco" and you dance with a funny robot ..
The robot can copy your moves and it's interactive , you can shake its hands and dance with it and such .. it's "so stupid" is SO MUCH FUN give you a big
thinking "it's all fake and yet it's SO real"
Graphics are very good as well .. all so smooth .. it's amazing ..
But the overall "interactivity experience" this puts "the level of immersion" right "quite a few notches over" ... it's really CRAZY !
I can almost not believe .. I did start with a ZX 80 and 639 BYTES of ram and in 2019 I am dancing like a loony in a space disco with a virtual robot and it's crazy fun ..
So much in SUCH A SHORT TIME
Ok Oculus Quest :
1. YOU HAVE to TRY IT !
2. WE *MUST* develop something for it !!!
3. I know that you know that we know that you know what you want from LS
We'll work out something about '3' at some point
YES IS ABSOLUTELY IMPRESSIVE !!
Ok I always tought that "the VR room thing" is a bit of a "yeah but no yeah" .. I DID try time ago with VIVE and all the wires/etc. "yeah but no yeah"
BUT .. this thing .. HAS NO WIRES !! It's "relatively light" the ONLY MINOR thing you could say "the visual field is still not large as you'd like to" but .. anything else ..
MIND BLOWN
The TRACKING is MENTAL !!! The way it tracks hands movements , fingers, direction, etc. ok "there's a small delay" easy to compensate with but after a while "you have your hands in VR" and the interactivity and realism that gives you is "MASSIVE"
I tired the tutorial .. took me 10 mins or so .. and then "you just feel like those ARE your hands" "you can do all you want" with them.
I was stacking cubes, playing with a tennis ball, punching a ball on a wire, shooting little missiles .. and .. "it just feels real" .. they done a sublime work with that tracking/interactivity.
Icing on the cake .. there's a small thing in the tutorial, pretty silly but incredible fun, where you are in a "futuristic disco" and you dance with a funny robot ..
The robot can copy your moves and it's interactive , you can shake its hands and dance with it and such .. it's "so stupid" is SO MUCH FUN give you a big
Graphics are very good as well .. all so smooth .. it's amazing ..
But the overall "interactivity experience" this puts "the level of immersion" right "quite a few notches over" ... it's really CRAZY !
I can almost not believe .. I did start with a ZX 80 and 639 BYTES of ram and in 2019 I am dancing like a loony in a space disco with a virtual robot and it's crazy fun ..
So much in SUCH A SHORT TIME
Ok Oculus Quest :
1. YOU HAVE to TRY IT !
2. WE *MUST* develop something for it !!!
3. I know that you know that we know that you know what you want from LS
We'll work out something about '3' at some point
Giles the billy goat
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Re: My brain just EXPLODED Oculus Quest ...
Yes!gilesgoat wrote: 2. WE *MUST* develop something for it !!!
Do some Beat Saber. It's best with no wires.
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Re: Oculus quest
To really appreciate the lack of wires of the Quest try Racket NX, kind of breakout with a tennis racket in a dome. 360 degrees of craziness.
Re: Oculus quest
The Oculus Link for the Quest sounds interesting too.
Didn't look into it too much but the main gist was:
One simple easy to connect/remove cable
Starting off as a USB-C cable to connect easily to a powerfull PC and play all the Rift titles etc.
Later moving to a fibre optic cable to make things better?
If they pull that off, then I guess the other headsets they currently have will slowly disappear as they won't be needed anymore?
Didn't look into it too much but the main gist was:
One simple easy to connect/remove cable
Starting off as a USB-C cable to connect easily to a powerfull PC and play all the Rift titles etc.
Later moving to a fibre optic cable to make things better?
If they pull that off, then I guess the other headsets they currently have will slowly disappear as they won't be needed anymore?
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Re: Oculus quest
Got a Quest today.
Most of my play will be sat down, as my balance isn’t great even without a VR headset on!
Loaded up the ISS experience and HOLY FUCKING SHIT!
Most of my play will be sat down, as my balance isn’t great even without a VR headset on!
Loaded up the ISS experience and HOLY FUCKING SHIT!
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Hardbattle
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Re: Oculus quest
I bought one of these yesterday after reading good things on Reddit:
https://www.amazon.co.uk/dp/B082Y6CPZR/ ... nEbCAJSM88
Seems to work a treat. Much more comfy and seems to counterbalance the front a bit. I’ve got one of those soft plastic skins for inside the headset too, and the combo seems to be very good.
Feel free to add my if you want to try anything multiplayer - Hardbattle is my tag
https://www.amazon.co.uk/dp/B082Y6CPZR/ ... nEbCAJSM88
Seems to work a treat. Much more comfy and seems to counterbalance the front a bit. I’ve got one of those soft plastic skins for inside the headset too, and the combo seems to be very good.
Feel free to add my if you want to try anything multiplayer - Hardbattle is my tag
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Re: Oculus quest
Picked up an Oculus S for the PC a few weeks back! Essentially the same thing except its slightly higher res and is powered by the PC.
My tag is : CypherQ...
My tag is : CypherQ...
A light that burns twice as bright burns half as long.
Steam/Xbox/PSN User Name: CypherQ
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Steam/Xbox/PSN User Name: CypherQ
Switch - 8177-9514-5116
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Re: Oculus quest
Sorry, but send it back and get a Quest. It connects to the PC so you get the best of both worlds. Can't tell you how good it is to be wire-free....MattyP wrote:Picked up an Oculus S for the PC a few weeks back! Essentially the same thing except its slightly higher res and is powered by the PC.
My tag is : CypherQ...

