Alarm wrote:Nintendo US release schedule:
Wii
July 30 Mario Strikers Charged Nintendo
Aug. 20 Metroid Prime 3 Corruption Nintendo
September Battalion Wars 2 Nintendo
(...)
SiN
We all know it will be pushed back for the holiday since it will bring more money that way. August is a vacation month, nobody plays games.SiN wrote:What the hell is wrong with everyone?! Did nobody see this ...Alarm wrote:Nintendo US release schedule:
Wii
July 30 Mario Strikers Charged Nintendo
Aug. 20 Metroid Prime 3 Corruption Nintendo
September Battalion Wars 2 Nintendo
(...)
SiN
Yup, saw it earlier on. Looking forward to Battalion Wars 2 as well.SiN wrote:What the hell is wrong with everyone?! Did nobody see this ...Alarm wrote:Nintendo US release schedule:
Wii
July 30 Mario Strikers Charged Nintendo
Aug. 20 Metroid Prime 3 Corruption Nintendo
September Battalion Wars 2 Nintendo
(...)
SiN
You must have the patience of a saint.Darkflame wrote:Dunno, despite all the criticism, enjoying Sonic lots
Could do with a little bit more bug testing around the ropes, but its fast, hard and lots to do. The stuff I like in a game.
Still gota do the last, last boss, but mostly Im going trying to get good medals in every level and find all those fire-ring things.
Cool. I've ordered it now and will wait anxiously for its arrival. Total Speccy Action.Rod_S wrote:Yep, like oddbob0 said, this is all you need. My R4DS arrived before the Lite itselfGeeZa wrote: found this:
R4DS + 2Gb Micro SD combo (Slot 1)Don't think you can dump your own Roms, but they're "available" quite easily.
The R4 is stupidly easy to set-up and use, too. Just drag and drop your fiL3z from the Finder onto the Micro SD card, and you're done. Too easy, really.
I played it for hours willing it to be good at every juncture but finally had to admit defeat and traded it. I just didn't think it worked as a whole and the one thing for me that *kills* any game of this ilk stone dead is glitchy controls. Some of the levels were just plain frustrating, feeling awkward and non-play-tested. In the end I just wanted it to be on the analogue stick but even that wouldn't have saved it. At times it was like a vaguely unplayable Crash Bandicoot and that wasn't ever all that great first time round.Darkflame wrote:Why?
You find the liner gameplay boring? controlls hard?
Heck, 10 minutes wouldnt have got you past the tutorial level. :-/
Certainly not enough to get all the controlls. (Time Break, Speed Break ect)
I dont see whats so "bad" about it.
Fast, good graphics, diverse gameplay, controlls responsive, lots to do.
Of course, reverseing is a pain, a few glitchs in later levels ect.
Its not perfect by any means, but all games have problems.
I dont see why everyone is calling it shit :-/
I know what you mean, God Of War II has a very detached feel. Like you're watching an insane blockbuster, but not really taking part or doing anything to influence what's happening on screen. It's a real looker, very dreary to play though.GeeZa wrote:Yes I think you nailed it oddbob0, it was the lack of engagement/involvement/fun for me too. I really feel that with some games at the moment, more than I've ever done.