What would signify the arrival of the next games gen 4 you?
- limb_clock
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- matt303
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Oddly ray-tracing on it's own does not produce very realistic looking results. It tends to be good at the specular parts of lighting but does but is unable to do defuse or radiant lighting without the computation costs spiraling out of control. Ray-tracing as a method of rendering a scene is not the best way to go, hence professional (non realtime) rendering packages taking more efficient and better routes for their rendering.ThetaReactor wrote: Ray-tracing. 3D graphics now are all about elaborately faking lighting effects and surface texturing. Make dedicated raytracing hardware part of the DirectX 9.1 specification or something. Anything to get it out there. Real-time raytracing is quite possible, I think, and makes so damn much sense when ya think about it...
- korruptor
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I've tasted the future. It was sweet, and I didn't pay for it...
XBox Live, is the start of next gen for me.
The most time I spend gaming, is in my lounge, with spectators bawling, piss taking, winding up, psyching and occasionally cheering.
Competitive gaming, in the comfort of your own home with a fridge full of stella, is the highlight of shared living. Have this on broadband, with voice, taking the piss out of yanks and driving backwards on PGR2... It's where it's at.
I want lazy saturday afternoons with 64 (or more) llamasofties, hacking, slashing, shooting, jumping and generally pissing about in n random online games... I want the arcade in my lounge, the hi-score table real time, the eye-toy beaming out my look of sheer joy, as I spank one of you at SFII Uber 20th Anniversary Edition.
Networks baby. Networks...
XBox Live, is the start of next gen for me.
The most time I spend gaming, is in my lounge, with spectators bawling, piss taking, winding up, psyching and occasionally cheering.
Competitive gaming, in the comfort of your own home with a fridge full of stella, is the highlight of shared living. Have this on broadband, with voice, taking the piss out of yanks and driving backwards on PGR2... It's where it's at.
I want lazy saturday afternoons with 64 (or more) llamasofties, hacking, slashing, shooting, jumping and generally pissing about in n random online games... I want the arcade in my lounge, the hi-score table real time, the eye-toy beaming out my look of sheer joy, as I spank one of you at SFII Uber 20th Anniversary Edition.
Networks baby. Networks...
"Don't go into a trance boys..." :: DJ Mixes
- Orangy Tang
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After spending the last couple of days going through Deus Ex again, it becomes painfully obvious how little choice you actually get in games.
I like being able to choose between shooting it out with someone or talking to them (possibly as a precursor to violence). I like how many people there are to interact with, and I love how choices you make actually effect the game world, and the people that live in it.
'Choice' it seems for most games is not much more than "shotgun or the rifle?". When really it could be so much more...
I like being able to choose between shooting it out with someone or talking to them (possibly as a precursor to violence). I like how many people there are to interact with, and I love how choices you make actually effect the game world, and the people that live in it.
'Choice' it seems for most games is not much more than "shotgun or the rifle?". When really it could be so much more...
What's your Gamertag K, have we played on Live before? Mine's The Human Fly and I'll be on for another hour tonight if you're around.korruptor wrote:I've tasted the future. It was sweet, and I didn't pay for it...
XBox Live, is the start of next gen for me.
I totally agree about Live, online features are always the first thing I look for in a game now, especially if it's any kind of shooter or racer. Driving against and shooting at AI bots has totally lost its appeal for me, recently I found the single player career in Rallisport 2 quite dull compared to hairing around the courses against other players and only stuck with it to unlock some of the better cars and tracks.
The next gen will have truly arrived for me when I'm playing Halo 3 and GTA4 over a stupidly fast wireless connection, none of the other predictions so far have had me grinning like a loon or bouncing with excitement but I think online is definitely the way forward, for the kind of games I enjoy, at least.
And to qualify the online argument - it's two fucking thirty a.m now and I'm still having "one more go" on Rallisport 2 and I have to be up at 8. I've been on the same track all night called Hydro Lane which is nice and muddy and slidey with very aggressive driving, we're doing 10 of the short laps around the circuit and it's probably the most fun I've had since the last time I banged on about Live.
You know how irritated and psyched you get when you fumble a section of a game that you should have walked through without blinking? Imagine the same feeling but hearing someone thanking you for messing up and laughing as they speed past you, spraying you with mud and maybe clipping your bumper just for the hell of it. It's just a great laugh, I played the original Rallisport for a while and soon got bored but I can't get enough of the sequel, the addictive qualities are totally off the scale. I can't wait to see how they develop this for the next gen
You know how irritated and psyched you get when you fumble a section of a game that you should have walked through without blinking? Imagine the same feeling but hearing someone thanking you for messing up and laughing as they speed past you, spraying you with mud and maybe clipping your bumper just for the hell of it. It's just a great laugh, I played the original Rallisport for a while and soon got bored but I can't get enough of the sequel, the addictive qualities are totally off the scale. I can't wait to see how they develop this for the next gen
- korruptor
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Been using various mate's accounts atm. Once I've moved and the ADSL is reinstalled I'll be up and Live!ing it about in double quick time...Rod_S wrote: What's your Gamertag K, have we played on Live before? Mine's The Human Fly and I'll be on for another hour tonight if you're around.
Can't wait to nudge you off track...
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- Kemper_Boyd
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Ray-tracing (casting) is a great way of determining visibility and a great waymatt303 wrote: Oddly ray-tracing on it's own does not produce very realistic looking results. It tends to be good at the specular parts of lighting but does but is unable to do defuse or radiant lighting without the computation costs spiraling out of control. Ray-tracing as a method of rendering a scene is not the best way to go, hence professional (non realtime) rendering packages taking more efficient and better routes for their rendering.
to generate a shader tree for a particular pixel, but as you say it's not the
final word in shading. My guess is that over time today's GPUs will morph
into general stream processors, be sucked back into the CPU, and ray
tracing will be a common way of handling visibility, but computation will be
dominated by complex shaders. We'll still be preprocessing and cheating
like mad to hit 30 fps too.
goes, and is replaced by the other. Intel or Nvidia? Hmm.
- Sir_LANs-a-lot
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- Kemper_Boyd
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Hmmm, nope. Independent thought?Sir_LANs-a-lot wrote:A big hike in Crowd AI, almost to the level of independent thought.
AI is the big problem, it's not even something that'll be solved
by having VERY BIG COMPUTERS, which will almost
certainly be necessary, it requires some real breakthroughs
in understranding biology, genetics, evolution, schemas,
conciousness, brain function and structure, learning and
on and on. AI is the arguably the biggest failure in computer
science.
IMHO the difficult tasks would be ranked:
1. AI
2. Physics
3. Graphics
4. Audio
Gameplay might be somewhere between 0 and 5.
I'd really expect AI to improve the least generation to generation
of games.
- Sir_LANs-a-lot
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Well... I did say *almost* - I doubt you would ever get true independent thought through AI as it's following a determined path of rulesets, but something approaching it would be nice...Kemper_Boyd wrote:Hmmm, nope. Independent thought?Sir_LANs-a-lot wrote:A big hike in Crowd AI, almost to the level of independent thought.
AI is the big problem, it's not even something that'll be solved
by having VERY BIG COMPUTERS, which will almost
certainly be necessary, it requires some real breakthroughs
in understranding biology, genetics, evolution, schemas,
conciousness, brain function and structure, learning and
on and on. AI is the arguably the biggest failure in computer
science.
IMHO the difficult tasks would be ranked:
1. AI
2. Physics
3. Graphics
4. Audio
Gameplay might be somewhere between 0 and 5.
I'd really expect AI to improve the least generation to generation
of games.
[Sir_LANs-a-lot]
Meat is murder.
Tasty, tasty murder.
Meat is murder.
Tasty, tasty murder.

