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What might have been...
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moobaa
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Post by moobaa »

skip wrote:ps: I went out all night to the *biggest nightclub in the southern hemisphere* last evening....
Ah - no lunch today, then :)

Where was the show?
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Post by skip »

moobaa wrote:Ah - no lunch today, then :)

Sorry dude, I'm up for dinner (see you PMs). Apparently my old man dropped by and knocked on the door for 20 minutes. Out like a light! :idea: 8) :roll:
moobaa wrote:Where was the show?


http://www.heaven.com.au/

A bit dodgy, but when djs hand you cash at 4am saying 'grab me a scotch and one for you too', it was too tempting. That place still has the potential to rock (after 10 years of going there 8O ).

Jeff: I'll speak to people in the know this weekend. If not at Heaven, which tends to be a bit mainstream, all the better for a rave that's put on by the guys that dj there. Can you say VLM3 at a 1000-2000 people rave? I thought you could :wink:

fwiw, a mate of mine used to run a vid games store and used to bring import Jags with T2K to parties and the aforementioned nightclub. Pity I was studying for exams when he had T2K on a 20 foot projector with 1200 party pEoplE in attEndancE in 1995...doh!
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Post by moobaa »

skip wrote:http://www.heaven.com.au/
Sorry to be judgemental, but... EWWWWWWWW! ;)
skip wrote:A bit dodgy, but when djs hand you cash at 4am saying 'grab me a scotch and one for you too', it was too tempting. That place still has the potential to rock (after 10 years of going there 8O ).
Actually, isn't Thursdays "Timewarp"? That'd be one of the few reasons I'd toddle off there... Anyway, wouldn't you be twice the age of most of the average Heaven patron? Wouldn't some of them be your students? :lol:
skip wrote:fwiw, a mate of mine used to run a vid games store and used to bring import Jags with T2K to parties and the aforementioned nightclub.
Who was the mate, and where does he work now? Adelaide being Adelaide, I've worked with someone with a similar background... ;)
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Post by Atty »

"Long time no see, A'A" - HNY - 'Ow be things doown theeere in sunny Devon?
cold and cloudy...



Just how I like it. :wink:



After hearing of Unity from my cat, I have managed to pull myself away from Eternal Darkness. For a short time, anyway.





I must admit that the Gamecubes slow Hardware sales are pretty worrying to a Nintendo fan such as myself, but so far this year their software has been performing pretty well... Who knows, with enough pictures of goggly-eyed freaks and indecipherable samples, Unity could be a big hit in Japan.
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Post by K-J N. »

Lester M Fong wrote:when you're developing for a Nintendo console, are there official Nintendo guidelines about what you can and can't put in a game?
Back when the gameboy color was new the Nintendo development page (http://www.warioworld.com) was not password protected and you could download pdf files with development documents, software submission requirements, etc. Here are some of the things which your games should not contain acording to the gameboy color user's guide (released september 18, 1998):
Nintendo will only approve products (i.e., audio-visual work, packaging and instruction manuals) which do not:

contain sexually content including but not limited to nudity, rape, sexual intercourse and sexual touching; for instance, Nintendo does not allow bare-breasted women in its games, however mild displays of affection such as kissing or hugging are acceptable.

contain language or depictions which specifically denigrate members of any race, gender, ethnicity, religion or political group.

depict gratuitous or excessive blood or violence. Nintendo does not permit depictions of animal cruelty or torture.

depict verbal or physical spousal or child abuse.

permit racial, gender, ethnic, religious or political stereotypes; for example religious symbols such as crosses will be acceptable when fitting into the theme of the game and not promoting a specific religious denomination.

use profanity, obscenity or incorporate language or gestures that are offensive by prevailing public standard and tastes.

promote the use of illegal drugs, smoking materials, tobacco and / or alcohol; for example Nintendo does not allow unnecessary beer or cigarette advertisement anywhere in a product, however Sherlock Holmes smoking a pipe would be acceptable as it fits the theme of the game.
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Post by Lester M Fong »

interesting stuff... I've always thought there should be more pipe smoking in computer games - maybe I should pitch my concept for David Bryant's Lawn Green Bowls 2003 to Lionhead and see what they say :wink:

Image

and I wonder whether blasting waves of mutant camels constitutes animal cruelty :?
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Post by zbandito »

haw. mario jumps on turtles and they make peach such an idiot..
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Post by Dave »

:twisted:
Last edited by Dave on Sat Apr 24, 2004 7:20 pm 0, edited 1 time in total.
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Post by skip »

moobaa wrote: Sorry to be judgemental, but... EWWWWWWWW! ;)
Twas fun, hadn't been there in ages. Best club sound system I've ever heard, period.
moobaa wrote: Actually, isn't Thursdays "Timewarp"? That'd be one of the few reasons I'd toddle off there... Anyway, wouldn't you be twice the age of most of the average Heaven patron? Wouldn't some of them be your students? :lol:
Thursdays = Chemistry (techno / trance / drumnbass etc)

Timwarp is fun for the 'how old were you when that track came out?' questions, but tends to be a little bit of a meatmarked. Your mileage may vary though, I went with a few members of the Adelaide 36ers last year and had a ball. But that's another story....

Twice the age of some, but I ran into a lot of old friends there surprisingly. Helps explain why the frigging sun was up when I went home :roll:
And yes, occasionally see students of mine. 8O
moobaa wrote: Who was the mate, and where does he work now? Adelaide being Adelaide, I've worked with someone with a similar background... ;)


Aaron Hillier, Gamepower Blackwood was the store, works for himself now.
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Post by moobaa »

skip wrote:
moobaa wrote: Who was the mate, and where does he work now? Adelaide being Adelaide, I've worked with someone with a similar background... ;)


Aaron Hillier, Gamepower Blackwood was the store, works for himself now.
Ah, not the same guy. Imagine that (in Adelaide)! :lol:
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Post by Shammer »

Mayhem wrote:Freeloader is unlikely to ever arrive imo. So if you want to play "import" stuff get an import Cube :D
According to Planet Gamecube it's coming.

I guess I've got a question: To what extent are the different parties involved in making Unity, um, involved? I've seen a post somewhere on this board that referred to Yak as a "one man show", but Lionhead's Unity page calls the whole thing a "close collaboration". I suppose I'm really interested in whether this game is going to be an example of how one person can still make an awesome game pretty much alone.
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Post by Elizian »

:sheepyspace: Welcome, Shammer, to the :fluffy: fluffiest :fluffy: forum :fluffy: in town :camel:
Shammer wrote:I guess I've got a question: To what extent are the different parties involved in making Unity, um, involved? I've seen a post somewhere on this board that referred to Yak as a "one man show", but Lionhead's Unity page calls the whole thing a "close collaboration". I suppose I'm really interested in whether this game is going to be an example of how one person can still make an awesome game pretty much alone.
As I understand it (and there are posts that support this), the design and development will be entirely Yak's work but he will have all of the production resources of Lionhead to call upon, to apply the finish that will make UNITY the game of the century. If you read around the board, you will see that it is going to break the mould that the current games market is using.
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Post by Yank »

Will this game be anything like frequency? I played it at my friend's house once and it was like the most awesome music game I had ever played. (But it didn't really have any compeitition because it was the only one, lol.)
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Post by PVB »

Yank wrote:Will this game be anything like frequency? I played it at my friend's house once and it was like the most awesome music game I had ever played. (But it didn't really have any compeitition because it was the only one, lol.)
Goat knows m8, all we know is what's been reported so far; an abstract shooter, mostly in third person perspective, with VLM-ish bits, great music and Yak's imagination at full throttle. 8)
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Post by Yank »

I'm sorry I've never played a Yak game b4, what is VLM like? And how messed up is Yak's skull, everyone seems to think it's really messed up.
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