Best tech for web-game

Coders forum. Discuss techniques, swap code snippets, ask for help etc. relating to all forms of software development.
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Daniel
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Post by Daniel »

Thanks for all the good advice and great links.
This will not be an easy decision.
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Ratsoap
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Post by Ratsoap »

There is also Director, which will produce Shockwave files. Although most people seem to hate having to install the plugin.

It can do some cool stuff though.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
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failrate
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Post by failrate »

oNyx wrote:Even simple match 3 games require at least 1ghz, because the drawing is slow, too.
Not true. It mainly depends on how you are doing graphics. Flash is a champ when using vector graphics, a dog when using bitmaps. Also, in general, non-moving elements don't need to be reblitted. In my experience with Flash, it doesn't incur overhead for static graphical elements (hence why in N, the developers chose a large, non-scrolling game play field).
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Post by jippie »

Found this, not sure what is does.
http://www.freedownloadscenter.com/Prog ... _Kit_.html

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Post by jippie »

jippie wrote:Found this, not sure what is does.
http://www.freedownloadscenter.com/Prog ... _Kit_.html
jippie
and also this http://www.igloader.com/

jippie
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Daniel
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Post by Daniel »

jippie wrote:Found this, not sure what is does.
http://www.freedownloadscenter.com/Prog ... _Kit_.html

jippie
It seems to be an Active X wrapper for generic exe files.
Neat. But not cheap.
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Daniel
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Post by Daniel »

jippie wrote: and also this http://www.igloader.com/

jippie
REALLY expensive!
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handcircus
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Post by handcircus »

Flash 8 added much more sophisticated bitmap control (caching bitmap renders of complex vector shapes, blitting rectangles, displacement map filters etc, so you get much better flexibility and speed.

Flash 9 adds a new virtual machine thats a lot faster (JIT supposedly but still not close to the speed of java) and no more dynamic typing. It also adds binary file transfer and sockets.

and please dont ever look at director. its been left to die for years, and for very good reason. lingo is the worst programming language ever made.
http://www.handcircus.com - game and interaction design
http://handcircus.blogspot.com - blog
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Kamineko
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Post by Kamineko »

handcircus wrote:Flash 8 added much more sophisticated bitmap control (caching bitmap renders of complex vector shapes, blitting rectangles, displacement map filters etc, so you get much better flexibility and speed.

Flash 9 adds a new virtual machine thats a lot faster (JIT supposedly but still not close to the speed of java) and no more dynamic typing. It also adds binary file transfer and sockets.

and please dont ever look at director. its been left to die for years, and for very good reason. lingo is the worst programming language ever made.
To get the new price of Flash, you multiply the price of the last release by the new version number.
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Post by Cire »

What type of game are you targeting, something like a mmorg, or something like chess/checkers or simple shooters, card games, ect.

++Cire.
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Daniel
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Post by Daniel »

Cire wrote:What type of game are you targeting, something like a mmorg, or something like chess/checkers or simple shooters, card games, ect.
Turn based online strategy.
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oNyx
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Post by oNyx »

failrate wrote:
oNyx wrote:Even simple match 3 games require at least 1ghz, because the drawing is slow, too.
Not true. It mainly depends on how you are doing graphics. Flash is a champ when using vector graphics, a dog when using bitmaps. Also, in general, non-moving elements don't need to be reblitted. In my experience with Flash, it doesn't incur overhead for static graphical elements (hence why in N, the developers chose a large, non-scrolling game play field).
Hm... N... well, that one needs also at least 1ghz. Despite the fact that they hardcore optimized everything.

And vectors. Yes, its surely relatively fast for what it does, but its of course more than 10-100 times slower than bitmap blitting elsewhere. Well, in about 6 years it wont matter anymore (current core duo 2s will be the lowest of the low then). Then you can do about any kind of 2d game in flash.

There really arent many games which run semi smoothly on anything with less than 1ghz.
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ElfQrin
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Post by ElfQrin »

You can consider JavaScript/DHTML.

In this case, you may find this thread useful:
Sprites for JavaScript/DHTML (now with DOM support)
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