then the second player will have to do a lot of leaning to help get around corners. Pretty boring really for the second player. I will presume you also get an arrangement of weapons to stop your opponents?
ekendrick wrote:if it's anything like real sidecar racing then the second player will have to do a lot of leaning to help get around corners. Pretty boring really for the second player. I will presume you also get an arrangement of weapons to stop your opponents?
Hmm, still not convinced this would be fun, unless both teams/all four players are of equal standing, otherwise there will be greta gaps between karts.
I'm sure they'll take care of it though. BUT will it be online?
2 Cubes linked = 8 players (as Nintendo have announced) but no online sadly. The deal also is that you can choose your driver and weapons character (because each one will have their own driving chracteristics and exclusive weapons) AND you can switch them over during the race. How cool is that?
So multiplayer aspects... you could have all 8 karts in one race under human control... or hopefully you might be able to team up and have one person driving and one doing weapons...
Yes, it's online. Much as the XBox can be played online via Gamespy Tunnel or XBConnect (which simulate console LANs over the net) I'm 100% positive that such a program will be designed for Gamecube.
Rambozo wrote:Yes, it's online. Much as the XBox can be played online via Gamespy Tunnel or XBConnect (which simulate console LANs over the net) I'm 100% positive that such a program will be designed for Gamecube.
yeah but xbconnect stinks, despite my love of halo i just couldnt handle playing with people who had the silly ping rates >200. it just fucked the gameplay up too much, and the users on the host box just gave you a serious thrashing because they werent suffering from lag.
Winehaus imports wines from South Germany. The Baden-Wurttemberg region makes dry reds and whites, and with its warmer climate, stylistically has much in common with Burgundy.
According to Cube-Europe it should have a release worldwide in "Q3".
Therefore, it'll be Q3 in Japan, Q4 in the States, Q1 2004 in Australia and Q3 2004 in Europe (assuming it's a nice day).
Delays will be blamed on "localisation" yet again.