Polyhedra of Disorder
- Jedburgh
- Baaaaaaa!

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Re: Polyhedra of Disorder
Oh hello. Yes please 
Jedburgh
It's all about trying to work out what the fuck is going on.
It's all about trying to work out what the fuck is going on.
- disciple
- Sheepie Whore

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Re: Polyhedra of Disorder
Cheers for the links, I don't do Windows tho. :-(
However, I might be getting a nice laptop with preinstalled Win7 v soon, if so I'll be glad to help with the testing (assuming the g.card's up to it.)
It,s also just clicked, this isn't a tribute to SoC obviously, I'm not very observant sometimes. :-P
However, I might be getting a nice laptop with preinstalled Win7 v soon, if so I'll be glad to help with the testing (assuming the g.card's up to it.)
It,s also just clicked, this isn't a tribute to SoC obviously, I'm not very observant sometimes. :-P
PS4 : Prime_Heretic
Steam: bitstorm
Elite Dangerous: Cmdr Britain
Steam: bitstorm
Elite Dangerous: Cmdr Britain
- Jedburgh
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Re: Polyhedra of Disorder
Hahahahaha fuck me that's amazing 
Jedburgh
It's all about trying to work out what the fuck is going on.
It's all about trying to work out what the fuck is going on.
Re: Polyhedra of Disorder
haha that is indeed lovely. And mental. And guaranteed to cause apoplectic rage in the kind of people who were personally affronted by Space Giraffe
.
Nice one
.
Nice one
Justified and Ancient.
Re: Polyhedra of Disorder
230,000 odd and I think my eyes need a lie down now
.
Justified and Ancient.
Re: Polyhedra of Disorder
errr how do I get it out of 2-player? I must have put it in that mode somehow and now every game starts with 2 player ships onscreen.
Tiny thing I noticed as a result is that player 2's score's first digit seems a little misaligned.
Pad controls are excellent. I wasn't sure I'd like them as I always used to use the mouse before but I'm really liking them and finding them good for shooting the little shooty bastards and getting up the arses of the reflector jobbies.
Tiny thing I noticed as a result is that player 2's score's first digit seems a little misaligned.
Pad controls are excellent. I wasn't sure I'd like them as I always used to use the mouse before but I'm really liking them and finding them good for shooting the little shooty bastards and getting up the arses of the reflector jobbies.
Justified and Ancient.
- Iain
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Re: Polyhedra of Disorder
Goto 'variations', click reset, so game type is 'normal'.Yak wrote:errr how do I get it out of 2-player? I must have put it in that mode somehow and now every game starts with 2 player ships onscreen.
Gto 'controls', set players to 1.
Or just goto controls and click reset, that should reset the game type too.
This 'stuck on 2 players' is a 'known ui bug' from the last version, it happens because if you are in a 'multiplayer' type game, setting it to 1 player would not make sense.
Re: Polyhedra of Disorder
Would love to give it a go, if you would. Maybe offline a tad shortly, but will try to provide useful feedback. when I can
Re: Polyhedra of Disorder
ok, ta
. I did try going to variations and doing reset, didn't think to look at the controls menu again. Maybe number of players would be better under variations?
Feel free to tell me to piss off mind, I hate people niggling about UI issues in my own stuff
. In fact every new iOS game I do I end up including less options because I ended up hearing a lot more WUURGH LOST IN THE MENUS than "the extra bits and history texts you put in were actually pretty cool".
Feel free to tell me to piss off mind, I hate people niggling about UI issues in my own stuff
Justified and Ancient.
Re: Polyhedra of Disorder
Can I have a go?
I made a deviantart page.
'....The baron is a gay old rogue with an eye for the ladies....'
'....The baron is a gay old rogue with an eye for the ladies....'
- Iain
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Re: Polyhedra of Disorder
Some screens:










All those coloured waves and stuff move btw.










All those coloured waves and stuff move btw.
- nyarla
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Re: Polyhedra of Disorder
Lovely
As well as being all pretty, the audio is glorious.
Bug with keyboard controls - thrust and fire don't register the rotation of your ship, they always just thrust/fire in the same direction.
It would be cool to be able to navigate the menus with whatever control method you've chosen.
Looking forward to playing it with my laptop plugged into a big telly.
Bug with keyboard controls - thrust and fire don't register the rotation of your ship, they always just thrust/fire in the same direction.
It would be cool to be able to navigate the menus with whatever control method you've chosen.
Looking forward to playing it with my laptop plugged into a big telly.
Re: Polyhedra of Disorder
My mum's cheap pentium 1.73ghz dual-core laptop, sis mirage 3 graphics -
displays alright, apart from when there's 6.72 teratriangles and squelchy blobs onscreen, when it slows to about 3fps. To be expected, I suppose.
Love the graphics - like a cross between the original SoC, milkdrop, the nvidia bubble demo after you've clicked it too much, and Whirligig for the ST.
one dodgy thing worth pointing out - when your ship reappears after getting killed, the graphics show it pointing upward, but the firing and thrust stay as if your ship is pointing the same direction as when you died.
I have another laptop here to try it out on, but it'll have to wait until new years to try it out on my (slightly better) desktop with gamepads.
Loved the original SoC - this looks awesome
displays alright, apart from when there's 6.72 teratriangles and squelchy blobs onscreen, when it slows to about 3fps. To be expected, I suppose.
Love the graphics - like a cross between the original SoC, milkdrop, the nvidia bubble demo after you've clicked it too much, and Whirligig for the ST.
one dodgy thing worth pointing out - when your ship reappears after getting killed, the graphics show it pointing upward, but the firing and thrust stay as if your ship is pointing the same direction as when you died.
I have another laptop here to try it out on, but it'll have to wait until new years to try it out on my (slightly better) desktop with gamepads.
Loved the original SoC - this looks awesome
I made a deviantart page.
'....The baron is a gay old rogue with an eye for the ladies....'
'....The baron is a gay old rogue with an eye for the ladies....'
- Iain
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Re: Polyhedra of Disorder
Yes, pad does work rather nicely. It plays better than it ever has with pad. You have an absolute mapping of stick direction to ship direction which makes aiming easier. With mouse you have to keep track of the ship angle by eye.Yak wrote:Pad controls are excellent. I wasn't sure I'd like them as I always used to use the mouse before but I'm really liking them and finding them good for shooting the little shooty bastards and getting up the arses of the reflector jobbies.
Menus are simpler than in previous versions, I removed the visuals and sound menu, and the 'change abundance of each alien type individually' one too, thinking lots of menus are going to confuse the stupids. I'll make menus work by pad/keys too.
- Iain
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Re: Polyhedra of Disorder
Probably something to do with the kludge I added to make it controllable by pad/mouse+keys at the same time if there is just 1 player.toxibunny wrote:one dodgy thing worth pointing out - when your ship reappears after getting killed, the graphics show it pointing upward, but the firing and thrust stay as if your ship is pointing the same direction as when you died.
